: :. :,. .;. :;;,. .i: .,: . :. ,,, ,t, ,. :,;i.... .i,: t;: :: .:::tiiii;,:.;,: ,;;ti. .,. . i;:,,:;:.,.,;ii;,, . :,. :;;;. ::.:;;;i,: :;; .:.. .:..:,:;..:;,,,;,.:;;;,it;:;;, .:...::i;ii;,;,,;ii,ii,:it: ....:;: :;;:::,.::iii;;,i;;it: . :,. .;;, ,;::::,;,,;;;itt,:,: .,,,:.,,. .;i. .,;i: :;ii: ;:;;,:,::,... ,t, i#W:.Kj. ,GLEW: .:::.. ,.:,,,,;: .:,;,:.. :i.... t#jjt t Df %%%%%.%: ,j:t..t;:,j;,,,:tjLt,j; j,t,,jjj. ;t ;%%'%t%; G#L Lj %%;t %; %#@%::%%,,%i;;;;%%%%:%%. %#@%:%%%: %% %%% %%% .WD ;## .D. %%%. %; %$@% ;%% :%,::,,%%f;,%%,:%$@%,,%;. %%. %%: ;%. fL#j f: %%t %; %%%% %.% .%:, %%%:%.%,,%%%%:,%i.%.%: ,%% ;%. if G#; t. %% %; %@$% %%% .%,L %% %%% %@$% .%i;%%%; %%%, ;% :D. .KK. .Li;;t: %% %, %@i% %;%..%%% %% %;%: %@i% %ii%%%; ;%% ;%.i.:fj. :fLf: jLLLLt .,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,;ii;,iii;;i;i;;;ii,;;;ii;i;,,ti;ti,,,,, :. .,.;:;,,,;.::,:,:,,;:::.:t:,: . o------------------------o | ASCII Art By: tgfcoder | o------------------------o ==- : --== : ==-- : --== : ==-- : --== : ==-- : --== : ==-- : --== : ==-- : -== Final Fantasy X-2 Enemy Encyclopedia Written By: SinirothX & Zeruel Video Game Console: Playstation 2 ==- : --== : ==-- : --== : ==-- : --== : ==-- : --== : ==-- : --== : ==-- : -== +=-=+=-=+=-=+=-=+=-=+=-=+ Table of Contents +=-=+=-=+=-=+=-=+=-=+=-=+ ================================================= | SECTION NAME | CODE# | ================================================= | 1. Legal Disclaimer | #SA1LD | | 2. Version History | #SB2VH | | 3. The Prolegomenon | #SC3TP | | 4. Complete Enemy List | #SD4EL | | 5. Complete Boss List | #SE5BL | | 6. Shinra's Bestiary | #SF6SB | | 7. Oversoul List | #SG7OL | | 8. Blue Bullet List | #SH8BB | | 9. Pertinent Formulae | #SI9PF | | 10. Via Infinito Chart | #SJ0VI | | 11. JP Name Translations | #SK1JT | | 12. Battle Formations | #SL2BF | | 13. Int+LM Enemies | #SM3IE | | 14. Gunner's Gauntlet | #SN4GG | | 15. Cactuar Sidequest | #SO5CS | | 16. Bribe Payment List | #SP6BP | | 17. Contact Information | #SQ7CI | | 18. Acknowledgements | #SR8AK | ================================================= ==- : --== : ==-- : --== : ==-- : --== : ==-- : --== : ==-- : --== : ==-- : -== o=~=~=~=~=~=~=~=~=~=~=~=~=~=~=o | 1. Legal Disclaimer | #SA1LD o=~=~=~=~=~=~=~=~=~=~=~=~=~=~=o ==- : --== : ==-- : --== : ==-- : --== : ==-- : --== : ==-- : --== : ==-- : -== =============================================================================== --- [Copyright Information] --------------------------------------------------- =============================================================================== This document is © copyright 2003; SinirothX & Zeruel. This FAQ is the intellectual property of us, and is solely intended for personal and private usage. Any reproduction or distribution of this guide to make a profit is strictly prohibited, and is punishable by law. The *only* circumstance in which this guide may be reproduced in a magazine or other form of media is when we are contacted by whomever wishes to reproduce and distribute this guide, and asked permission to do so. Should we grant you permission to do this, then and only then may you use it in your media. To anyone who is making a guide of their own for this game(s), you absolutely may NOT use this FAQ as a basis for your own, take any information we have included into this enemy guide, or copy & paste information down verbatim unless we're informed, and the go-ahead has been given. Should you be caught participating in these classless acts, we will give you one opportunity to take all stolen information out of the FAQ, or remove the FAQ completely. If you fail to listen after the first warning, and disregard that warning (and this as a forewarning) we will contact CJayC and proceed to have him remove your FAQ from the site's database. Note to all webmasters: if you wish to host this FAQ on your website(s), you MUST first, without ifs, ands or buts, contact us using the e-mail addresses located in the "Contact Info" section of this guide and kindly ask for permission. If you are given the flashing green light, you may then post it up. Remember: in your e-mails, post a link to your website so that we can analyze it, and see if it's a site that we find fit to post this FAQ. *If* you are lucky and your site does indeed fit strict criterion for posting this or any of our FAQs, you will be granted permission, and in the very next update to this FAQ we'll make an addendum to the sites that can display this. However, should you get on that list, you are fully and ultimately responsible for updating your site with the guide's lastest and most recent information, and keeping it completely current. If you do not think you are capable of this or can't be bothered to do so, do NOT waste all of our times in even asking. Please. The most recent version of this can and always will be found at GameFAQs (gamefaqs.com). Also, take heed of this warning: we do not, from this FAQ forward, allow fansites to host our guides (we can differentiate fan-crazed sites from well-established sites). Should I catch any unauthorized sites hosting this FAQ, we'll kindly and professionally ask its removal, and should you ignore this, we will be contacting CJayC. Remember, this FAQ is also the property of CNET Networks. Now, if you wish to convert this document from its original state into another language other than its original, we will have to have say no, sorry. Do not change this FAQ even the slightest character. To people using this FAQ to get through the game solely, if you wish to print or download this FAQ, you may feel free to do so. Any violation or failure to comply with the aforementioned terms will result in severe legal ramifications. All characters, areas, events, or other miscellaneous objects in this game are the copyrighted property of SquareEnix Co., Ltd. We are in no way affiliated with any company and/or persons that were/are involved with the making and/or refurbishing of this game. =============================================================================== --- [Sites That Can and Cannot Use this FAQ] ---------------------------------- =============================================================================== Here's a list of sites that never even had a chance in hell to post this FAQ. This is because they have had a notorious history in blatantly ripping off others' works, and posting them on their sites. They either are VERY stupid (especially after the constant, and sometimes repeated, bombardments of warnings and requests), or are just ignorant of the law. If any of you webmasters of the following sites think that by asking for this FAQ you ever had a peon of a chance of receiving permission, your imbecility is even more surprisingly ineffable than when you made said imbecility apparent by vociferously stealing others' original and intellectual works. I will _NOT_ condone any of these heinous acts, and you are foolish if you think I will. The most ignorant, and obviously recalcitrant to following the law, is probably Dave of Cheatcc. That nefarious bastard has had the most evident and indelibly etched background of robbing other's stuff, it's almost sickening. So, before the urge to kill everything within a 5 mile radius of my computer terminal by even thinking of these pompous jackasses swells even further, I'll present you with the deplorable list of conniving, thieving...er, lemme just start... 911 Codes http://911codes.com 9 Lives http://www.9lives.ru/eng/ Bean's PlayStation Dimension http://www.bean.dk/psx/index.htm Cheat Index http://cheatindex.com Cheat Matrix http://cheatmatrix.com Cheat Search http://cheatsearch.com Cheatstop http://www.panstudio.com/cheatstop/ CNET Gamecenter http://games.netscape.com/Faqs/ Console Domain http://www.consoledomain.co.uk Dirty Little Helper http://dlh.net Dark Station http://www.darkstation.com/ Dreamland http://kirby.pokep.net Games Domain http://www.gamesdomain.com Game Express http://www.gameexpress.com Games Over http://www.gamesover.com/ Mega Games http://www.megagames.com Square Haven http://www.square-haven.net Ultimate System http://www.flatbedexpress.com VideoGaming.net http://www.videogaming.net/ ==- : --== : ==-- : --== : ==-- : --== : ==-- : --== : ==-- : --== : ==-- : -== o=~=~=~=~=~=~=~=~=~=~=~=~=~=~o | 2. Version History | #SB2VH o=~=~=~=~=~=~=~=~=~=~=~=~=~=~o ==- : --== : ==-- : --== : ==-- : --== : ==-- : --== : ==-- : --== : ==-- : -== =============================================================================== --- [Updated Versions] -------------------------------------------------------- =============================================================================== I. Version Not Final - "The End Is -Almost- In Sight" # Initial version of the bestiary. Submitted to GameFAQs. - Finished all Oversoul and Common Subjects. - Finished all dummied enemies and enemies found only in the data. - Finished all non-species enemies/bosses (in/not in Shinra's Bestiary). - Finished every single monster battle formation. - Finished International-only enemies. - Finished adding the original Japanese name translations. - Finished including all stat/info changes from original version to Int+LM. - Finished up the Via Infinito Chart. - Finished the Oversoul List. - Finished the basic info for the Gunner's Gauntlet enemies. - Finished the basic info for the Cactuar sidequest enemies. - Finished with the Blue Bullet List. - Finished the section of the FAQ titled Shinra's Bestiary. - Finished Pertinent Formulae, first revision. ------------------------------------------------------------------------------- II. Not Final - "Nothing Special..." # Second version of the bestiary. Successfully accepted and posted on GameFAQs on previous version. - Added a lot of new JP names, and corrected MANY of the old ones. - Added a little bit of information here and there. =============================================================================== --- [COMING SOON!!!] ---------------------------------------------------------- =============================================================================== Key: -------- [x] - Not started yet; requires completion [^] - Started already; requires completion [x] Add more attack effects, such as Acc%, Crit%, preparation, etc. [x] Include any changes to attack effects/statistics in the International game. [x] Complete the Last Mission enemy section. [^] Finish AI for Vegnagun (Tail), Vegnagun (Leg), and Vegnagun (Head). [x] Add oversoul attack data and patterns for nonoversoulable enemies (currently only says "None" under said entries) [^] Finish up with the addition of the all Scans/Oversoul Scans of the Colosseum enemies. [^] Include all the hacked data for the Gunner's Gauntlet enemies. [^] Add in the Cactuar Sidequest enemies section. [x] Add in a few enemies here and there (mainly the common subjects). [x] Add the Bribe Payment List section into the FAQ. [^] New International Battle Formations. ==- : --== : ==-- : --== : ==-- : --== : ==-- : --== : ==-- : --== : ==-- : -== o=~=~=~=~=~=~=~=~=~=~=~=~=~=~=o | 3. The Prolegomenon | #SC3TP o=~=~=~=~=~=~=~=~=~=~=~=~=~=~=o ==- : --== : ==-- : --== : ==-- : --== : ==-- : --== : ==-- : --== : ==-- : -== SinirothX's Introduction: Hey, Siniroth again, and I'm back with another FAQ. This time it's an Enemy Encyclopedia for the gaming masterpiece Final Fantasy X-2 by SquareEnix. Not only that, but I'm working on it with my good friend Zeruel. What we ultimately aspire to accomplish with this FAQ is to fabricate the ONLY complete FFX-2 enemy FAQ known to man...anywhere! We will list (in detail) EVERY possible piece of information on every enemy in this game. We've both had vast and extensive experiences with the game, and are very knowledgeable on not only the enemies, but pretty much every other relevant facet. Not only will we provide all stats, species, bribes, steals, items, or attacks, but also patterns of enemies, enemy formations, There are ### enemies total (this includes Int+LM), and we're gonna cover ALL of them. With that, I give you the enemy listing. Zeruel's Introduction: Welcome, everyone, to our joint work, our Final Fantasy X-2 Enemy Encyclopedia. This will be the first FAQ, anywhere, to give you the lowdown of any enemy in this incredibly deep game. I'd like to address two things that this FAQ will cover, which none other, at least to my knowledge, has ever done. First, it will explain all the effects of enemies' attacks and abilities. Ever wonder how much damage Mindy's Passado does? Confused as to why Chac's Heaven's Cataract and Paragon's Big Bang are too damned powerful? This FAQ will explain these effects to the smallest detail. Not only that, but this guide will go through every enemy's attack patterns and strategies. Never again will you be stumped as to what an enemy will do next; you can be one step ahead, thanks to this guide. Now, without any further delay, SinirothX and Zeruel's Enemy Encyclopedia! ==- : --== : ==-- : --== : ==-- : --== : ==-- : --== : ==-- : --== : ==-- : -== o=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~o | 4. Complete Enemy List | #SD4EL o=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~o ==- : --== : ==-- : --== : ==-- : --== : ==-- : --== : ==-- : --== : ==-- : -== =============================================================================== --- [Enemy Data Layout] ------------------------------------------------------- =============================================================================== - Monster's Name/Class: [displays name of monster]/[lists monster's species] - Locations: [shows where monster can be encountered] - Chapter: [shows what Ch. monster is found in] - Monster's Level: [displays monster's LVL] - Oversoul Level: [displays monster's oversoul LVL] - Monster's HP: [shows Hit Points of monster] - Monster's Oversoul HP [shows Hit Points of monster in OS state] - Monster's MP: [shows Mana Points of monster] - Monster's Oversoul MP: [shows Mana Points of monster in OS state] - Experience: [Exp the monster gives you for beating it] - Oversoul Experience: [Exp the monster in OS gives you for beating it] - AP Gained: [AP you get for beating monster] - Oversoul AP: [AP you get for beating monster in OS] - Gil Dropped: [Gil the monster awards you for killing it] - Oversoul Gil: [Gil the monster awards you for killing it in OS state] - Stolen Gil: [Gil you can steal from monster] - Oversoul Stolen Gil: [Gil you can steal from monster in OS state] - Strength: [displays monster's STR statistic] - Oversoul Strength: [displays monster's STR when oversouled] - Magic: [displays monster's MAG statistic] - Oversoul Magic: [dsplays monster's MAG statistic when oversouled] - Defense: [displays monster's DEF statistic] - Oversoul Defense: [displays monster's DEF statistic when oversouled] - Magic Defense: [displays monster's MDEF statistic] - Oversoul Magic Defense: [displays monster's MDEF statistic when oversouled] - Evasion: [displays monster's EVA% statistic] - Oversoul Evasion: [displays monster's EVA% statistic when oversouled] - Luck: [displays monster's LUK statistic] - Oversoul Luck: [displays monster's LUK statistic when oversouled] - Accuracy: [displays monster's ACC% statistic] - Oversoul Accuracy: [displays monster's ACC% statistic when oversouled] - Agility: [displays monster's AGL statistic] - Thinking Period: [displays monster's THP statistic] - Oversoul Thinking Period: [displays monster's oversoul THP statistic] - Oversoul Agility: [displays monster's AGL statistic when oversouled] - Item Drop/Rare Drop: [displays item/rare item monster drops] - Oversoul Item Drop/Rare Drop: [displays item/rare item monster drops in OS] - Steal/Rare Steal: [displays steal/rare steal item of monster] - Oversoul Steal/Rare Steal: [displays steal/rare steal item of monster in OS] - Bribe/Rare Bribe: [displays bribe/rare bribe item of monster] - Oversoul Bribe/Rare Bribe: [displays bribe/rare bribe item of monster in OS] - Elemental Affinities: [displays elemental info of monster for all 7 elements] - Status Information: [displays status change info of the monster] - Monster's Scan: [displays scan info of monster] - Oversoul Scan: [displays scan of monster in oversoul form] - Monster's Attacks: [displays all of the attacks of the monster] - Monster's Oversoul Attacks: [displays all of the attacks of the monster when in oversoul state] - Attacking Pattern: [displays attack pattern(s) of monster] - Oversoul Attacking Pattern: [displays attack pattern(s) of monster when oversouled] - Note on Non-Oversouling Oversouls ------------------------ Note than in some enemies which can't oversoul at all, such as the entire Spellspinner species or others, there is information supplied under their oversoul info. This was found through hacking, although that enemy may not actually be able to oversoul in the actual game when in battle. - Note on "Die" -------------------------------------------- Die is an ability that many enemies and bosses have stored in their data. I've never seen it used, nor do I know if the enemies actually lose the abilities. Currently, I do not *know* what this command is, but my theory is that every monster that has a special dying sequence has the command Die. For example, Omega Weapon has Die and has a longer, special death sequence and Vespa doesn't have Die and just disappears as Pyreflies, hence my theory. - Note on "<>" Brackets ------------------------------------ Values/descriptions in brackets are used to denote changes made in said values/descriptions from the original versions of the game to the International version. - Note on "Chain Attack" ----------------------------------- Now, you'll never see 'Chain Attack' actually listed as an attack for any enemy in the encyclopedia, but many enemies (particularly Lupines and Insects) have an attack in their data called Chain Attack. It's never actually used, and they don't use it themselves, persai. What this is is when Lupines or Insects come in groups of more than one, they start attacking you consecutively...almost instantaneously after the last one attacks, a lot of times resulting in 'Chain x?' if more than one hits the same character in the allowable amount of time for a successful chain. All the enemies in that game that can use this are listed below: Baralai | Killer Hound Baralai | King VERMIN! Bomb | Lupus Canis Major | Shiva Coyote | Tentacles Creeper | Tindalos Dinictus | White Fang Detonator | Wild Wolf Hexapod | Xiphactinus Hug Bug | =============================================================================== --- [Enemy Listing] ----------------------------------------------------------- =============================================================================== Search-Function Table: ---------------------- Species Enemies - A000 Non-Species Enemies - A001 Dummy/Data-Only Enemies - A002 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Species Enemies (order of Shinra's Bestiary) - A000 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ------------------------------------------------------------------------------- Sallet ------------------------------------------------------------------------------- - Monster's Name/Class: Sallet/Helm - Locations: Besaid, Djose, Bikanel, Via Infinito - Chapters: 1, 2, - Monster's Level: 3 - Oversoul Level: 4 - Monster's HP: 60 - Monster's Oversoul HP: 248 - Monster's MP: 4 - Monster's Oversoul MP: 4 - Experience: 4 - Oversoul Experience: 12 - AP Gained: 1 - Oversoul AP: 2 - Gil Dropped: 10 - Oversoul Gil: 32 - Stolen Gil: 90 - Oversoul Stolen Gil: 200 - Strength: 12 - Oversoul Strength: 13 - Magic: 1 - Oversoul Magic: 1 - Defense: 122 - Oversoul Defense: 122 - Magic Defense: 2 - Oversoul Magic Defense: 2 - Evasion: 1 - Oversoul Evasion: 1 - Luck: 1 - Oversoul Luck: 1 - Accuracy: 0 - Oversoul Accuracy: 0 - Agility: 42 - Oversoul Agility: 46 - Thinking Period: 30 - Oversoul Thinking Period: 30 - Item Drop/Rare Drop: Potion/Light Curtain (37%) - Oversoul Item Drop/Rare Drop: Light Curtain x3/Light Curtain x4 (100%) - Steal/Rare Steal: Potion/Light Curtain (100%) - Oversoul Steal/Rare Steal: Potion x2/Light Curtain x3 (100%) - Bribe/Rare Bribe: Light Curtain/Light Curtain x2 - Oversoul Bribe/Rare Bribe: Light Curtain x4/Light Curtain x6 - Elemental Affinities: Fire (normal), Ice (normal), Water (normal), Lightning (normal), Holy (normal), Gravity (normal) - Oversoul Elemental Affinities: Fire (normal), Ice (normal), Water (normal), Lightning (normal), Holy (normal), Gravity (normal) - Status Information: Immune- Curse; Resistant- Eject (12), Zantetsu (1) - Oversoul Status Information: Immune- Confusion, Berserk, Curse; Resistant- Eject (22), Zantetsu (5) - Monster's Scan: A fiend whose tough carapace protects it from physical attacks but leaves it vulnerable to magic. Its attacks are straight-forward and unrelenting. - Oversoul Snan: A fiend whose tough carapace protects it from physical attacks but leaves it vulnerable to magic. It sometimes performs an irritating attack that destroys Potions. - Monster's Attacks: Normal Attack- damage one character (type: physical) (damage constant: 16 [can break damage limit]) Defense Up- increases Defense 3 levels - Monster's Oversoul Attacks: Normal Attack- damage one character (type: physical) (damage constant: 16 [can break damage limit]) Shatter Potion- damage one character and removes 1 Potion from inventory (type: physical) (damage constant: 5 [can break damage limit]) - Attacking Pattern: Basic Pattern: (1) Normal Attack, (2) Normal Attack, (3) Defense Up (after using Defense Up 5 times, uses Normal Attack), (4) back to step (1) - Oversoul Attacking Pattern: Basic Pattern: 2/3 chance - Normal Attack 1/3 chance - Shatter Potion* * if an Alchemist is in your party, or if you have 7 Potions or less, uses Normal Attack instead ------------------------------------------------------------------------------- Bicocette ------------------------------------------------------------------------------- - Monster's Name/Class: Bicocette/Helm - Locations: Thunder Plains, Mt. Gagazet, Via Infinito - Chapters: 1, 2, 3, 5 - Monster's Level: 8 - Oversoul Level: 8 - Monster's HP: 182 - Monster's Oversoul HP: 738 - Monster's MP: 10 - Monster's Oversoul MP: 10 - Experience: 44 - Oversoul Experience: 82 - AP Gained: 1 - Oversoul AP: 2 - Gil Dropped: 18 - Oversoul Gil: 34 - Stolen Gil: 120 - Oversoul Stolen Gil: 224 - Strength: 22 - Oversoul Strength: 23 - Magic: 2 - Oversoul Magic: 2 - Defense: 123 - Oversoul Defense: 124 - Magic Defense: 3 - Oversoul Magic Defense: 3 - Evasion: 0 - Oversoul Evasion: 0 - Luck: 1 - Oversoul Luck: 1 - Accuracy: 0 - Oversoul Accuracy: 0 - Agility: 48 - Oversoul Agility: 53 - Thinking Period: 30 - Oversoul Thinking Period: 30 - Item Drop/Rare Drop: Potion/Light Curtain (50%) - Oversoul Item Drop/Rare Drop: Light Curtain x2/Light Curtain x3 (100%) - Steal/Rare Steal: Potion/Light Curtain (100%) - Oversoul Steal/Rare Steal: Wall Ring/Wall Ring (100%) - Bribe/Rare Bribe: Light Curtain x3/Light Curtain x6 - Oversoul Bribe/Rare Bribe: Light Curtain x12/Light Curtain x16 - Elemental Affinities: Fire (normal), Ice (normal), Water (normal), Lightning (normal), Holy (normal), Gravity (normal) - Oversoul Elemental Affinities: Fire (normal), Ice (normal), Water (normal), Lightning (normal), Holy (normal), Gravity (normal) - Status Information: Immune- Curse; Resistant- Eject (13), Zantetsu (1) - Oversoul Status Information: Immune- Confusion, Berserk, Curse; Resistant- Eject (24), Zantetsu (5) - Monster's Scan: A fiend whose tough carapace protects it from Normal Attacks but leaves it vulnerable to magic. Its attacks are straight-forward and unrelenting. - Oversoul Scan: A fiend whose tough carapace protects it from Normal Attacks but leaves it vulnerable to magic. It sometimes performs an irritating attack that destroys Phoenix Downs. - Monster's Attacks: Normal Attack- damage one character (type: physical) (damage constant: 16 [can break damage limit]) Defense Up- increases Defense 3 levels - Monster's Oversoul Attacks: Normal Attack- damage one character (type: physical) (damage constant: 16 [can break damage limit]) Shatter Phoenix Down- damage one character and removes 1 Phoenix Down from inventory (type: physical) (damage constant: 5 [can break damage limit]) - Attacking Pattern: Basic Pattern: (1) Normal Attack, (2) Normal Attack, (3) Defense Up (after using Defense Up 5 times, uses Normal Attack), (4) back to step (1) - Oversoul Attacking Pattern: Basic Pattern: 2/3 chance - Normal Attack 1/3 chance - Shatter Phoenix Down* * if an Alchemist is in your party, or if you have 7 Phoenix Downs or less, uses Normal Attack instead ------------------------------------------------------------------------------- Barbuta ------------------------------------------------------------------------------- - Monster's Name/Class: Barbuta/Helm - Locations: Besaid, Mi'ihen Highroad, Thunder Plains, Macalania, Via Infinito - Chapters: 2, 3, 4, 5 - Monster's Level: 22 - Oversoul Level: 26 - Monster's HP: 562 - Monster's Oversoul HP: 2144 - Monster's MP: 13 - Monster's Oversoul MP: 13 - Experience: 42 - Oversoul Experience: 75 - AP Gained: 1 - Oversoul AP: 2 - Gil Dropped: 33 - Oversoul Gil: 72 - Stolen Gil: 130 - Oversoul Stolen Gil: 270 - Strength: 31 - Oversoul Strength: 31 - Magic: 5 - Oversoul Magic: 5 - Defense: 124 - Oversoul Defense: 127 - Magic Defense: 5 - Oversoul Magic Defense: 5 - Evasion: 0 - Oversoul Evasion: 0 - Luck: 1 - Oversoul Luck: 1 - Accuracy: 0 - Oversoul Accuracy: 0 - Agility: 52 - Oversoul Agility: 57 - Thinking Period: 30 - Oversoul Thinking Period: 30 - Item Drop/Rare Drop: Light Curtain/Light Curtain x2 (50%) - Oversoul Item Drop/Rare Drop: Moon Curtain x3/Wall Ring (100%) - Steal/Rare Steal: Moon Curtain/Star Curtain x2 (100%) - Oversoul Steal/Rare Steal: Light Curtain x6/Light Curtain x8 (100%) - Bribe/Rare Bribe: Moon Curtain x12/Moon Curtain x15 - Oversoul Bribe/Rare Bribe: Star Bracelet/Star Bracelet - Elemental Affinities: Fire (normal), Ice (normal), Water (normal), Lightning (weak), Holy (normal), Gravity (normal) - Oversoul Elemental Affinities: Fire (normal), Ice (normal), Water (normal), Lightning (weak), Holy (normal), Gravity (normal) - Status Information: Immune- Curse; Resistant- Eject (14), Zantetsu (1) - Oversoul Status Information: Immune- Confusion, Berserk, Curse; Resistant- Eject (26), Zantetsu (6) - Monster's Scan: A fiend whose tough carapace protects it from physical attacks but leaves it vulnerable to magic. Its attacks are straight-forward and unrelenting. - Oversoul Scan: A fiend whose tough carapace protects it from Normal Attacks but leaves it vulnerable to magic. It sometimes performs an irritating attack that destroys Hi-Potions. - Monster's Attacks: Normal Attack- damage one character (type: physical) (damage constant: 16 [can break damage limit]) Defense Up- increases Defense 3 levels - Monster's Oversoul Attacks: Normal Attack- damage one character (type: physical) (damage constant: 16 [can break damage limit]) Helm Counter- damage one character 1/8 of remaining HP (type: fractional) (can break damage limit) Shatter Hi Potion- damages one character and removes 1 Hi Potion from inventory (type: physical) (damage constant: 5 [can break damage limit]) - Attacking Pattern: Basic Pattern: (1) Normal Attack, (2) Normal Attack, (3) Defense Up (after using Defense Up 5 times, uses Normal Attack), (4) back to step (1) - Oversoul Attacking Pattern: Basic Pattern: 2/3 chance - Normal Attack 1/3 chance - Shatter Hi Potion* * if an Alchemist is in your party, or if you have 7 Hi Potions or less, uses Normal Attack instead Counter-Attack Pattern: if damaged by an attack that can be reduced by Shell, counters with Helm Counter ------------------------------------------------------------------------------- Armet ------------------------------------------------------------------------------- - Monster's Name/Class: Armet/Helm - Locations: Thunder Plains, Calm Lands, Via Infinito - Chapters: 2, 3, 4, 5 - Monster's Level: 23 - Oversoul Level: 31 - Monster's HP: 788 - Monster's Oversoul HP: 2370 - Monster's MP: 21 - Monster's Oversoul MP: 21 - Experience: 113 - Oversoul Experience: 165 - AP Gained: 1 - Oversoul AP: 2 - Gil Dropped: 74 - Oversoul Gil: 112 - Stolen Gil: 280 - Oversoul Stolen Gil: 448 - Strength: 38 - Oversoul Strength: 38 - Magic: 6 - Oversoul Magic: 6 - Defense: 126 - Oversoul Defense: 130 - Magic Defense: 6 - Oversoul Magic Defense: 6 - Evasion: 0 - Oversoul Evasion: 0 - Luck: 1 - Oversoul Luck: 1 - Accuracy: 0 - Oversoul Accuracy: 0 - Agility: 54 - Oversoul Agility: 65 - Thinking Period: 30 - Oversoul Thinking Period: 30 - Item Drop/Rare Drop: Light Curtain/Moon Curtain (50%) - Oversoul Item Drop/Rare Drop: Star Curtain x4/Star Curtain x5 (100%) - Steal/Rare Steal: Moon Curtain/Star Curtain (100%) - Oversoul Steal/Rare Steal: Moon Curtain x4/Moon Curatain x5 (100%) - Bribe/Rare Bribe: Light Curtain x16/Light Curtain x20 - Oversoul Bribe/Rare Bribe: Light Bracelet/Light Bracelet - Elemental Affinities: Fire (normal), Ice (normal), Water (normal), Lightning (normal), Holy (normal), Gravity (normal) - Oversoul Elemental Affinities: Fire (normal), Ice (normal), Water (normal), Lightning (normal), Holy (normal), Gravity (normal) - Status Information: Immune- Curse; Resistant- Eject (15), Zantetsu (1) - Oversoul Status Information: Immune- Confusion, Berserk, Curse; Resistant- Eject (28), Zantetsu (6) - Monster's Scan: A fiend whose tough carapace protects it from Normal Attacks but leaves it vulnerable to magic. It responds to magical attacks with Helm Counter. - Oversoul Scan: A fiend whose tough carapace protects it from Normal Attacks but leaves it vulnerable to magic. It sometimes performs an irritating attack that destroys Ethers. - Monster's Attacks: Normal Attack- damage one character (type: physical) (damage constant: 16 [can break damage limit]) Helm Counter- damage one character 1/8 of remaining HP (type: fractional) (can break damage limit) Defense Up- increases Defense 3 levels - Monster's Oversoul Attacks: Normal Attack- damage one character (type: physical) (damage constant: 16 [can break damage limit]) Shatter Ether- damage one character and removes 1 Ether from inventory (type: physical) (damage constant: 5 [can break damage limit]) - Attacking Pattern: Basic Pattern: (1) Normal Attack, (2) Defense Up (after using Defense Up 5 times, uses Normal Attack), (3) back to step (1) Counter-Attack Pattern: if damaged by an attack that can be reduced by Shell, counters with Helm Counter - Oversoul Attacking Pattern: Basic Pattern: 2/3 chance - Normal Attack 1/3 chance - Shatter Ether* * if an Alchemist is in your party, or if you have 7 Ethers or less, uses Normal Attack instead ------------------------------------------------------------------------------- Bascinet ------------------------------------------------------------------------------- - Monster's Name/Class: Bascinet/Helm - Locations: Guadosalam, Mt. Gagazet, Via Infinito - Chapters: 3, 5 - Monster's Level: 33 - Oversoul Level: 41 - Monster's HP: 1342 - Monster's Oversoul HP: 3355 - Monster's MP: 27 - Monster's Oversoul MP: 27 - Experience: 210 - Oversoul Experience: 270 - AP Gained: 1 - Oversoul AP: 2 - Gil Dropped: 110 - Oversoul Gil: 180 - Stolen Gil: 260 - Oversoul Stolen Gil: 483 - Strength: 44 - Oversoul Strength: 44 - Magic: 7 - Oversoul Magic: 7 - Defense: 128 - Oversoul Defense: 134 - Magic Defense: 8 - Oversoul Magic Defense: 8 - Evasion: 0 - Oversoul Evasion: 0 - Luck: 1 - Oversoul Luck: 1 - Accuracy: 0 - Oversoul Accuracy: 0 - Agility: 67 - Oversoul Agility: 80 - Thinking Period: 30 - Oversoul Thinking Period: 30 - Item Drop/Rare Drop: Hi-Potion/Hi-Potion x2 (50%) - Oversoul Item Drop/Rare Drop: Star Curtain x4/Star Curtain x5 (100%) - Steal/Rare Steal: Hi-Potion/Hi-Potion x2 (100%) - Oversoul Steal/Rare Steal: Star Curtain x2/Star Curtain x3 (100%) - Bribe/Rare Bribe: Wall Ring/Wall Ring - Oversoul Bribe/Rare Bribe: Moon Bracelet/Moon Bracelet - Elemental Affinities: Fire (normal), Ice (normal), Water (normal), Lightning (normal), Holy (normal), Gravity (normal) - Oversoul Elemental Affinities: Fire (normal), Ice (normal), Water (normal), Lightning (normal), Holy (normal), Gravity (normal) - Status Information: Immune- Curse; Resistant- Eject (16), Zantetsu (1) - Oversoul Status Information: Immune- Confusion, Berserk, Curse; Resistant- Eject (30), Zantetsu (6) - Monster's Scan: A fiend whose tough carapace protects it from Normal Attacks but leaves it vulnerable to magic. It responds to magical mttacks with Helm Counter. - Oversoul Scan: A fiend whose tough carapace protects it from Normal Attacks but leaves it vulnerable to magic. It sometimes performs an irritating attack that destroys Elixirs. - Monster's Attacks: Normal Attack- damage one character (type: physical) (damage constant: 16 [can break damage limit]) Helm Counter- damage one character 1/8 of remaining HP (type: fractional) (can break damage limit) Defense Up- increases Defense 3 levels - Monster's Oversoul Attacks: Normal Attack- damage one character and cause curse (status effect chance: 130) (type: physical) (damage constant: 16 [can break damage limit]) Shatter Elixir- damage one character and removes 1 Elixir from inventory (type: physical) (damage constant: 5 [can break damage limit]) Misc. Attacks - Normal Attack 2 - Attacking Pattern: Basic Pattern: (1) Normal Attack, (2) Defense Up (after using Defense Up 5 times, uses Normal Attack), (3) back to step (1) Counter-Attack Pattern: if damaged by an attack that can be reduced by Shell, counters with Helm Counter - Oversoul Attacking Pattern: Basic Pattern: 2/3 chance - Normal Attack 1/3 chance - Shatter Elixir* * if an Alchemist is in your party, or if you have 7 Elixirs or less, uses Normal Attack instead ------------------------------------------------------------------------------- Coyote ------------------------------------------------------------------------------- - Monster's Name/Class: Coyote/Lupine - Locations: Besaid, Mushroom Rock, Via Infinito - Chapters: 1, 2, 5 - Monster's Level: 2 - Oversoul Level: 4 - Monster's HP: 74 - Monster's Oversoul HP: 296 - Monster's MP: 0 - Monster's Oversoul MP: 0 - Experience: 3 - Oversoul Experience: 10 - AP Gained: 1 - Oversoul AP: 2 - Gil Dropped: 10 - Oversoul Gil: 30 - Stolen Gil: 56 - Oversoul Stolen Gil: 110 - Strength: 7 - Oversoul Strength: 12 - Magic: 1 - Oversoul Magic: 1 - Defense: 1 - Oversoul Defense: 1 - Magic Defense: 1 - Oversoul Magic Defense: 1 - Evasion: 1 - Oversoul Evasion: 2 - Luck: 3 - Oversoul Luck: 4 - Accuracy: 0 - Oversoul Accuracy: 0 - Agility: 59 - Oversoul Agility: 67 - Thinking Period: 30 - Oversoul Thinking Period: 30 - Item Drop/Rare Drop: Potion/Potion x2 (50%) - Oversoul Item Drop/Rare Drop: Hi-Potion x2/Hi-Potion x3 (100%) - Steal/Rare Steal: Potion/Phoenix Down (100%) - Oversoul Steal/Rare Steal: Potion/Hi-Potion x2 (100%) - Bribe/Rare Bribe: Phoenix Down x6/Phoenix Down x7 - Oversoul Bribe/Rare Bribe: Mega Phoenix/Mega Phoenix - Elemental Affinities: Fire (normal), Ice (normal), Water (normal), Lightning (normal), Holy (normal), Gravity (normal) - Oversoul Elemental Affinities: Fire (normal), Ice (normal), Water (normal), Lightning (normal), Holy (normal), Gravity (normal) - Status Information: Immune- Curse; Resistant- Eject (10), Zantetsu (1) - Oversoul Status Information: Immune- Confusion, Berserk, Curse; Resistant- Eject (18), Zantetsu (5) - Monster's Scan: A violent fiend that attacks indiscrimiately no matter what the odds. Watch out! It sometimes attacks in packs. - Oversoul Scan: Even more violent in its Oversouled state. It can now attack three times in a row. Watch out! - Monster's Attacks: Normal Attack- damage one character (type: physical) (damage constant: 16 [can break damage limit]) Strength Up- increases Strength 2 levels - Monster's Oversoul Attacks: Normal Attack- damage one character (type: physical) (damage constant: 16 [can break damage limit]) Triple Attack- damage random characters 3 times (type: physical) (damage constant: 12 X 3 times [can break damage limit]) - Attacking Pattern: Basic Pattern: (1) Normal Attack, (2) Normal Attack, (3) Normal Attack, (4) Normal Attack, (5) Strength Up (after using Strength Up 5 times, uses Normal Attack), (6) back to step (1) - Oversoul Attacking Pattern: Basic Pattern: 2/3 chance - Normal Attack 1/3 chance - Triple Attack ------------------------------------------------------------------------------- Wild Wolf ------------------------------------------------------------------------------- - Monster's Name/Class: Wild Wolf/Lupine - Locations: Mi'ihen Highroad, Calm Lands, Via Infinito - Chapters: 1, 2, 3, 5 - Monster's Level: 8 - Oversoul Level: 11 - Monster's HP: 185 - Monster's Oversoul HP: 740 - Monster's MP: 0 - Monster's Oversoul MP: 0 - Experience: 10 - Oversoul Experience: 26 - AP Gained: 1 - Oversoul AP: 2 - Gil Dropped: 12 - Oversoul Gil: 28 - Stolen Gil: 70 - Oversoul Stolen Gil: 160 - Strength: 20 - Oversoul Strength: 21 - Magic: 3 - Oversoul Magic: 3 - Defense: 2 - Oversoul Defense: 2 - Magic Defense: 1 - Oversoul Magic Defense: 1 - Evasion: 2 - Oversoul Evasion: 3 - Luck: 3 - Oversoul Luck: 4 - Accuracy: 0 - Oversoul Accuracy: 0 - Agility: 67 - Oversoul Agility: 73 - Thinking Period: 30 - Oversoul Thinking Period: 30 - Item Drop/Rare Drop: Potion/Potion x2 (50%) - Oversoul Item Drop/Rare Drop: Hi-Potion x3/Hi-Potion x4 (100%) - Steal/Rare Steal: Potion/Phoenix Down (100%) - Oversoul Steal/Rare Steal: Hi-Potion x2/Phoenix Down x3 (100%) - Bribe/Rare Bribe: Phoenix Down x12/Phoenix Down x16 - Oversoul Bribe/Rare Bribe: Phoenix Down x30/Phoenix Down x40 - Elemental Affinities: Fire (normal), Ice (normal), Water (normal), Lightning (normal), Holy (normal), Gravity (normal) - Oversoul Elemental Affinities: Fire (normal), Ice (normal), Water (normal), Lightning (normal), Holy (normal), Gravity (normal) - Status Information: Immune- Curse; Resistant- Eject (10), Zantetsu (1) - Oversoul Status Information: Immune- Confusion, Berserk, Curse; Resistant- Eject (20), Zantetsu (5) - Monster's Scan: A violent fiend that attacks indiscrimiately no matter what the odds. Watch out! It sometimes attacks in packs. - Oversoul Scan: A cruel fiend that can attack three times in a row. Even worse, it will sometimes wolf down your Gil! - Monster's Attacks: Normal Attack- damage one character (type: physical) (damage constant: 16 [can break damage limit]) Strength Up- increases Strength 2 levels - Monster's Oversoul Attacks: Normal Attack- damage one character (type: physical) (damage constant: 16 [can break damage limit]) Triple Attack- damage random characters 3 times (type: physical) (damage constant: 12 X 3 times [can break damage limit]) 100 Gil Gnasher- damage one character and removes 100 Gil from inventory (type: physical) (damage constant: 5 [can break damage limit]) - Attacking Pattern: Basic Pattern: (1) Normal Attack, (2) Normal Attack, (3) Normal Attack, (4) Strength Up (after using Strength Up 5 times, uses Normal Attack), (5) back to step (1) - Oversoul Attacking Pattern: Basic Pattern: 2/5 chance - Triple Attack 2/5 chance - 100 Gil Gnasher* 1/5 chance - Normal Attack * if a Samurai or a Lady Luck is in your party, or if you have 700 Gil or less, uses Normal Attack instead ------------------------------------------------------------------------------- Killer Hound ------------------------------------------------------------------------------- - Monster's Name/Class: Killer Hound/Lupine - Locations: Bikanel, Via Infinto - Chapters: 1, 2, 3, 5 - Monster's Level: 12 - Oversoul Level: 14 - Monster's HP: 202 - Monster's Oversoul HP: 818 - Monster's MP: 0 - Monster's Oversoul MP: 0 - Experience: 36 - Oversoul Experience: 68 - AP Gained: 1 - Oversoul AP: 2 - Gil Dropped: 18 - Oversoul Gil: 34 - Stolen Gil: 82 - Oversoul Stolen Gil: 143 - Strength: 28 - Oversoul Strength: 26 - Magic: 8 - Oversoul Magic: 8 - Defense: 2 - Oversoul Defense: 3 - Magic Defense: 1 - Oversoul Magic Defense: 1 - Evasion: 5 - Oversoul Evasion: 6 - Luck: 3 - Oversoul Luck: 4 - Accuracy: 0 - Oversoul Accuracy: 0 - Agility: 62 - Oversoul Agility: 68 - Thinking Period: 30 - Oversoul Thinking Period: 30 - Item Drop/Rare Drop: Potion/Hi-Potion (50%) - Oversoul Item Drop/Rare Drop: Hi-Potion x3/Hi-Potion x4 (100%) - Steal/Rare Steal: Potion/Phoenix Down (100%) - Oversoul Steal/Rare Steal: Hi-Potion x2/Hi-Potion x3 (100%) - Bribe/Rare Bribe: Hi-Potion x2/Hi-Potion x2 - Oversoul Bribe/Rare Bribe: Chocobo Feather x4/Chocobo Feather x5 - Elemental Affinities: Fire (normal), Ice (normal), Water (normal), Lightning (normal), Holy (normal), Gravity (normal) - Oversoul Elemental Affinities: Fire (normal), Ice (normal), Water (normal), Lightning (normal), Holy (normal), Gravity (normal) - Status Information: Immune- Curse; Resistant- Eject (11), Zantetsu (1) - Oversoul Status Information: Immune- Confusion, Berserk, Curse; Resistant- Eject (22), Zantetsu (5) - Monster's Scan: A violent fiend that attacks indiscrimiately no matter what the odds. Its fearsome Killer Fang can KO an opponent with a single hit. - Oversoul Scan: Even more violent in its oversouled state. It can now attack four times in a row. Holy moly! - Monster's Attacks: Normal Attack- damage one character (type: physical) (damage constant: 16 [can break damage limit]) Strength Up- increases Strength 2 levels Killer Fang- damage one character and cause instant death [A] (status effect chance: infinite) (type: physical) (damage constant: 16 [can break damage limit]) - Monster's Oversoul Attacks: Normal Attack- damage one character (type: physical) (damage constant: 16 [can break damage limit]) Quadruple Attack- damage random characters 4 times (type: physical) (damage constant: 12 X 4 times [can break damage limit]) - Attacking Pattern: Basic Pattern: (1) 7/8 chance - Normal Attack; 1/8 chance - Killer Fang, (2) 7/8 chance - Normal Attack; 1/8 chance - Killer Fang, (3) 7/8 chance - Normal Attack; 1/8 chance - Killer Fang, (4) Strength Up (after using Strength Up 5 times, 7/8 chance - Normal Attack, 1/8 chance - Killer Fang), (5) back to step (1) - Oversoul Attacking Pattern: Basic Pattern: 2/3 chance - Normal Attack 1/3 chance - Quadruple Attack ------------------------------------------------------------------------------- White Fang ------------------------------------------------------------------------------- - Monster's Name/Class: White Fang/Lupine - Locations: Mt. Gagazet, Via Infinito - Chapters: 1, 2, 5 - Monster's Level: 13 - Oversoul Level: 16 - Monster's HP: 378 - Monster's Oversoul HP: 1412 - Monster's MP: 4 - Monster's Oversoul MP: 4 - Experience: 40 - Oversoul Experience: 78 - AP Gained: 1 - Oversoul AP: 2 - Gil Dropped: 48 - Oversoul: Gil: 90 - Stolen Gil: 160 - Oversoul Stolen Gil: 320 - Strength: 32 - Oversoul Strength: 32 - Magic: 6 - Oversoul Magic: 6 - Defense: 3 - Oversoul Defense: 3 - Magic Defense: 1 - Oversoul Magic Defense: 1 - Evasion: 6 - Oversoul Evasion: 8 - Luck: 3 - Oversoul Luck: 4 - Accuracy: 0 - Oversoul Accuracy: 0 - Agility: 74 - Oversoul Agility: 79 - Thinking Period: 30 - Oversoul Thinking Period: 30 - Item Drop/Rare Drop: Potion/Hi-Potion (37%) - Oversoul Item Drop/Rare Drop: Hi-Potion x3/Hi-Potion x4 (100%) - Steal/Rare Steal: Potion/Phoenix Down (100%) - Oversoul Steal/Rare Steal: Hi-Potion x4/Hi-Potion x5 (100%) - Bribe/Rare Bribe: Hi-Potion x4/Hi-Potion x5 - Oversoul Bribe/Rare Bribe: Chocobo Wing x3/Chocobo Wing x4 - Elemental Affinities: Fire (normal), Ice (normal), Water (normal), Lightning (normal), Holy (normal), Gravity (normal) - Oversoul Elemental Affinities: Fire (normal), Ice (normal), Water (normal), Lightning (normal), Holy (normal), Gravity (normal) - Status Information: Immune- Sleep, Curse; Resistant- Eject (11), Zantetsu (1) - Oversoul Status Information: Immune- Sleep, Confusion, Berserk, Curse; Resistant- Eject (24), Zantetsu (6) - Monster's Scan: A violent fiend that attacks indiscrimiately no matter what the odds. Its fearsome Killer Fang can KO an opponent with a single hit. - Oversoul Scan: A loathsome fiend that can attack four times in a row. Even worse, it will sometimes wolf down your Gil! - Monster's Attacks: Normal Attack- damage one character (type: physical) (damage constant: 16 [can break damage limit]) Strength Up- increases Strength 2 levels Killer Fang- damage one character and cause instant death [A] (status effect chance: infinite) (type: physical) (damage constant: 16 [can break damage limit]) - Monster's Oversoul Attacks: Normal Attack- damage one character (type: physical) (damage constant: 16 [can break damage limit]) Quadruple Attack- damage random characters 4 times (type: physical) (damage constant: 12 X 4 times [can break damage limit]) 1000 Gil Gnasher- damage one character and removes 1000 Gil from inventory (type: physical) (damage constant: 5 [can break damage limit]) - Attacking Pattern: Basic Pattern: (1) 7/8 chance - Normal Attack; 1/8 chance - Killer Fang, (2) 7/8 chance - Normal Attack; 1/8 chance - Killer Fang, (3) Strength Up (after using Strength Up 5 times, 7/8 chance - Normal Attack, 1/8 chance - Killer Fang), (4) back to step (1) - Oversoul Attacking Pattern: Basic Pattern: 2/5 chance - Quadruple Attack 2/5 chance - 1000 Gil Gnasher* 1/5 chance - Normal Attack * if a Samurai or a Lady Luck is in your party, or if you have 7000 Gil or less, uses Normal Attack instead ------------------------------------------------------------------------------- Canis Major ------------------------------------------------------------------------------- - Monster's Name/Class: Canis Major/Lupine - Locations: Bikanel, Via Infinito - Chapters: 3, 5 - Monster's Level: 24 - Oversoul Level: 29 - Monster's HP: 943 - Monster's Oversoul HP: 2458 - Monster's MP: 8 - Monster's Oversoul MP: 8 - Experience: 158 - Oversoul Experience: 270 - AP Gained: 1 - Oversoul AP: 2 - Gil Dropped: 67 - Oversoul Gil: 93 - Stolen Gil: 228 - Oversoul Stolen Gil: 380 - Strength: 36 - Oversoul Strength: 37 - Magic: 9 - Oversoul Magic: 9 - Defense: 3 - Oversoul Defense: 5 - Magic Defense: 2 - Oversoul Magic Defense: 2 - Evasion: 21 - Oversoul Evasion: 26 - Luck: 3 - Oversoul Luck: 4 - Accuracy: 0 - Oversoul Accuracy: 0 - Agility: 103 - Oversoul Agility: 124 - Thinking Period: 30 - Oversoul Thinking Period: 30 - Item Drop/Rare Drop: Hi-Potion/Hi-Potion x2 (50%) - Oversoul Item Drop/Rare Drop: Hi-Potion x4/Hi-Potion x6 (100%) - Steal/Rare Steal: Hi-Potion/Hi-Potion x2 (100%) - Oversoul Steal/Rare Steal: Hi-Potion x4/Hi-Potion x5 (100%) - Bribe/Rare Bribe: Hi-Potion x8/Hi-Potion x10 - Oversoul Bribe/Rare Bribe: Haste Ring/Hastle Ring - Elemental Affinities: Fire (normal), Ice (normal), Water (normal), Lightning (normal), Holy (normal), Gravity (normal) - Oversoul Elemental Affinities: Fire (normal), Ice (normal), Water (normal), Lightning (normal), Holy (normal), Gravity (normal) - Status Information: Immune- Sleep, Curse; Resistant- Eject (11), Zantetsu (1) - Oversoul Status Information: Immune- Sleep, Confusion, Berserk, Curse; Resistant- Eject (24), Zantetsu (6) - Monster's Scan: A violent fiend that attacks indiscrimiately no matter what the odds. It inflicts Curse on its opponents with Curse Fang. How depressing. - Oversoul Scan: Even more violent in its oversouled state. It can now attack five times in a row. Jumping chocobos! - Monster's Attacks: Normal Attack- damage one character (type: physical) (damage constant: 16 [can break damage limit]) Strength Up- increases Strength 2 levels Curse Fang- damage one character and cause curse (status effect chance: infinite) (type: physical) (damage constant: 16 [can break damage limit]) - Monster's Oversoul Attacks: Normal Attack- damage one character (type: physical) (damage constant: 16 [can break damage limit]) Quintuple Attack- damage random characters 5 times (type: physical) (damage constant: 12 X 5 times [can break damage limit]) - Attacking Pattern: Basic Pattern: (1) 2/3 chance - Normal Attack; 1/3 chance - Curse Fang on non-cursed character*, (2) 2/3 chance - Normal Attack; 1/3 chance - Curse Fang on non-cursed character*, (3) Strength Up (after using Strength Up 5 times, 2/3 chance - Normal Attack, 1/3 chance - Curse Fang), (4) back to step (1) * if all characters are cursed, uses Normal Attack - Oversoul Attacking Pattern: Basic Pattern: 2/3 chance - Normal Attack 1/3 chance - Quintuple Attack ------------------------------------------------------------------------------- Lupus ------------------------------------------------------------------------------- - Monster's Name/Class: Lupus/Lupine - Locations: Mushroom Rock Road, Mt. Gagazet, Via Infinito - Chapters: 3, 5 - Monster's Level: 27 - Oversoul Level: 32 - Monster's HP: 1262 - Monster's Oversoul HP: 3455 - Monster's MP: 10 - Monster's Oversoul MP: 10 - Experience: 188 - Oversoul Experience: 240 - AP Gained: 1 - Oversoul AP: 2 - Gil Dropped: 80 - Oversoul Gil: 130 - Stolen Gil: 280 - Oversoul Stolen Gil: 480 - Strength: 37 - Oversoul Strength: 38 - Magic: 12 - Oversoul Magic: 12 - Defense: 4 - Oversoul Defense: 6 - Magic Defense: 2 - Oversoul Magic Defense: 3 - Evasion: 26 - Oversoul Evasion: 33 - Luck: 3 - Oversoul Luck: 4 - Accuracy: 0 - Oversoul Accuracy: 0 - Agility: 93 - Oversoul Agility: 112 - Thinking Period: 30 - Oversoul Thinking Period: 30 - Item Drop/Rare Drop: Hi-Potion/Hi-Potion x2 (50%) - Oversoul Item Drop/Rare Drop: Hi-Potion x4/Hi-Potion x5 (100%) - Steal/Rare Steal: Hi-Potion/Hi-Potion x2 (100%) - Oversoul Steal/Rare Steal: Hi-Potion x3/Hi-Potion x4 (100%) - Bribe/Rare Bribe: X-Potion x3/X-Potion x3 - Oversoul Bribe/Rare Bribe: Haste Ring x2/Haste Ring x3 - Elemental Affinities: Fire (normal), Ice (normal), Water (normal), Lightning (normal), Holy (normal), Gravity (normal) - Oversoul Elemental Affinities: Fire (normal), Ice (normal), Water (normal), Lightning (normal), Holy (normal), Gravity (normal) - Status Information: Immune- Curse; Resistant- Eject (12), Zantetsu (1) - Oversoul Status Information: Immune- Confusion, Berserk, Curse; Resistant- Eject (26), Zantetsu (6) - Monster's Scan: A violent fiend that attacks indiscrimiately no matter what the odds. Its fearsome Killer Fang can KO an opponent with a single hit. - Oversoul Scan: A loathsome fiend that can attack four times in a row. Even worse, it will sometimes wolf down your Gil! - Monster's Attacks: Normal Attack 1- damage one character [only uses if confused] (type: physical) (damage constant: 16 [can break damage limit]) Normal Attack 2- damage one character and cause confusion (status effect chance: 80) (type: physical) (damage constant: 16 [can break damage limit]) Strength Up- increases Strength 2 levels Killer Fang- damage one character and cause instant death [A] (status effect chance: infinite) (type: physical) (damage constant: 16 [can break damage limit]) - Monster's Oversoul Attacks: Normal Attack- damage one character (type: physical) (damage constant: 16 [can break damage limit]) Quintuple Attack- damage random characters 5 times (type: physical) (damage constant: 12 X 5 times [can break damage limit]) 1000 Gil Gnasher- damage one character and removes 1000 Gil from inventory (type: physical) (damage constant: 5 [can break damage limit]) - Attacking Pattern: Basic Pattern: (1) 7/8 chance - Normal Attack 2; 1/8 chance - Killer Fang, (2) 7/8 chance - Normal Attack 2; 1/8 chance - Killer Fang, (3) Strength Up (after using Strength Up 5 times, 7/8 chance - Normal Attack 2, 1/8 chance - Killer Fang), (4) back to step (1) - Oversoul Attacking Pattern: Basic Pattern: 2/5 chance - Quintuple Attack 2/5 chance - 1000 Gil Gnasher* 1/5 chance - Normal Attack 1 * if a Samurai or a Lady Luck is in your party, or if you have 7000 Gil or less, uses Normal Attack 1 instead ------------------------------------------------------------------------------- Tindalos ------------------------------------------------------------------------------- - Monster's Name/Class: Tindalos/Lupine - Locations: Farplane, Via Infinto - Chapters: 5 - Monster's Level: 30 - Oversoul Level: 36 - Monster's HP: 3324 - Monster's Oversoul HP: 7330 - Monster's MP: 12 - Monster's Oversoul MP: 12 - Experience: 900 - Oversoul Experience: 985 - AP Gained: 1 - Oversoul AP: 2 - Gil Dropped: 315 - Oversoul Gil: 550 - Stolen Gil: 660 - Oversoul Stolen Gil: 1200 - Strength: 40 - Oversoul Strength: 40 - Magic: 19 - Oversoul Magic: 19 - Defense: 4 - Oversoul Defense: 8 - Magic Defense: 3 - Oversoul Magic Defense: 4 - Evasion: 33 - Oversoul Evasion: 41 - Luck: 3 - Oversoul Luck: 4 - Accuracy: 0 - Oversoul Accuracy: 0 - Agility: 135 - Oversoul Agility: 152 - Thinking Period: 30 - Oversoul Thinking Period: 30 - Item Drop/Rare Drop: Hi-Potion/Hi-Potion x2 (50%) - Oversoul Item Drop/Rare Drop: Sprint Shoes/Sprint Shoes (100%) - Steal/Rare Steal: Hi-Potion/Hi-Potion x2 (100%) - Oversoul Steal/Rare Steal: Chocobo Feather/Chocobo Feather (50%) - Bribe/Rare Bribe: Chocobo Feather x20/Chocobo Feather x30 - Oversoul Bribe/Rare Bribe: Chocobo Wing x30/Chocobo Wing x40 - Elemental Affinities: Fire (normal), Ice (normal), Water (normal), Lightning (normal), Holy (normal), Gravity (immune) - Oversoul Elemental Affinities: Fire (normal), Ice (normal), Water (normal), Lightning (normal), Holy (normal), Gravity (immune) - Status Information: Immune- Sleep, Curse, Stop, Fractional Damage; Resistant- Eject (13), Zantetsu (1) - Oversoul Status Information: Immune- Sleep, Confusion, Berserk, Curse, Fractional Damage; Resistant- Eject (26), Zantetsu (6) - Monster's Scan: A violent fiend that attacks with poisonous fangs. It also uses its vicious Mind Fang attack to drain its target of MP. - Oversoul Scan: An abominable fiend that can attack a whopping six times in a row. Even worse, it will sometimes wolf down your Gil! - Monster's Attacks: Normal Attack- damage one character (type: physical) (damage constant: 16 [can break damage limit]) Strength Up- increases Strength 2 levels Mind Fang- damage one character 1/8 of remaining MP (type: fractional) (can break damage limit) - Monster's Oversoul Attacks: Normal Attack- damage one character (type: physical) (damage constant: 16 [can break damage limit]) Sextuple Attack- damage random characters 6 times (type: physical) (damage constant: 12 X 6 times [can break damage limit]) 1000 Gil Gnasher- damage one character and removes 1000 Gil from inventory (type: physical) (damage constant: 5 [can break damage limit]) - Attacking Pattern: Basic Pattern: (1) 5/6 chance - Normal Attack; 1/6 chance - Mind Fang, (2) Strength Up (after using Strength Up 5 times, 5/6 chance - Normal Attack, 1/6 chance - Mind Fang), (3) back to step (1) - Oversoul Attacking Pattern: Basic Pattern: 2/5 chance - Sextuple Attack 2/5 chance - 1000 Gil Gnasher* 1/5 chance - Normal Attack * if a Samurai or a Lady Luck is in your party, or if you have 7000 Gil or less, uses Normal Attack instead ------------------------------------------------------------------------------- Divebeak ------------------------------------------------------------------------------- - Monster's Name/Class: Divebeak/Bird - Locations: Mi'ihen Highroad, Calm Lands, Floating Ruins, Via Infinito - Chapters: 1, 2, 5 - Monster's Level: 1 - Oversoul Level: 5 - Monster's HP: 10 - Monster's Oversoul HP: 72 - Monster's MP: 2 - Monster's Oversoul MP: 2 - Experience: 2 - Oversoul Experience: 8 - AP Gained: 1 - Oversoul AP: 2 - Gil Dropped: 12 - Oversoul Gil: 28 - Stolen Gil: 60 - Oversoul Stolen Gil: 180 - Strength: 4 - Oversoul Strength: 7 - Magic: 1 - Oversoul Magic: 1 - Defense: 1 - Oversoul Defense: 1 - Magic Defense: 2 - Oversoul Magic Defense: 2 - Evasion: 33 - Oversoul Evasion: 41 - Luck: 16 - Oversoul Luck: 20 - Accuracy: 0 - Oversoul Accuracy: 0 - Agility: 82 - Oversoul Agility: 110 - Thinking Period: 30 - Oversoul Thinking Period: 30 - Item Drop/Rare Drop: Antidote/Antidote x2 (37%) - Oversoul Item Drop/Rare Drop: Ether x2/Ether x3 (100%) - Steal/Rare Steal: Potion/Ether (100%) - Oversoul Steal/Rare Steal: Ether/Ether x2 (100%) - Bribe/Rare Bribe: Antidote/Ether - Oversoul Bribe/Rare Bribe: Ether/Ether - Elemental Affinities: Fire (normal), Ice (normal), Water (normal), Lightning (normal), Holy (normal), Gravity (normal) - Oversoul Elemental Affinities: Fire (normal), Ice (normal), Water (normal), Lightning (normal), Holy (normal), Gravity (normal) - Status Information: Immune- Curse; Resistant- Eject (8) - Oversoul Status Information: Immune- Confusion, Berserk, Curse; Resistant- Eject (12), Zantetsu (3) - Monster's Scan: A fiend that swoops down on its prey. It has low HP, so this is an easy win, right? Wrong. It's fast, so you'd better have good aim. - Oversoul Scan: Sometimes uses Poison attacks. Its speed makes it a very annoying opponent that can easily dodge attacks if your accuracy isn't high enough. - Monster's Attacks: Normal Attack- damage one character (type: physical) (damage constant: 16 [can break damage limit]) - Monster's Oversoul Attacks: Normal Attack- damage one character (type: physical) (damage constant: 16 [can break damage limit]) Blight Wing- damage one character and cause poison (status effect chance: 40) (type: physical) (damage constant: 16 [can break damage limit]) - Attacking Pattern: Basic Pattern: 1/2 chance - Normal Attack 1/2 chance - Normal Attack on character with lowest remaining HP - Oversoul Attacking Pattern: Basic Pattern: 2/3 chance - Normal Attack 1/3 chance - Blight Wing ------------------------------------------------------------------------------- Peregrine ------------------------------------------------------------------------------- - Monster's Name/Class: Peregrine/Bird - Locations: Mi'ihen Highroad, Calm Lands, Via Infinito - Chapters: 2, 3, 5 - Monster's Level: 12 - Oversoul Level: 14 - Monster's HP: 735 - Monster's Oversoul HP: 3040 - Monster's MP: 28 - Monster's Oversoul MP: 28 - Experience: 70 - Oversoul Experience: 110 - AP Gained: 1 - Oversoul AP: 2 - Gil Dropped: 44 - Oversoul Gil: 83 - Stolen Gil: 175 - Oversoul Stolen Gil: 360 - Strength: 39 - Oversoul Strength: 40 - Magic: 16 - Oversoul Magic: 16 - Defense: 3 - Oversoul Defense: 3 - Magic Defense: 4 - Oversoul Magic Defense: 4 - Evasion: 48 - Oversoul Evasion: 63 - Luck: 16 - Oversoul Luck: 20 - Accuracy: 0 - Oversoul Accuracy: 0 - Agility: 113 - Oversoul Agility: 124 - Thinking Period: 30 - Oversoul Thinking Period: 30 - Item Drop/Rare Drop: Hi-Potion/Hi-Potion x2 (50%) - Oversoul Item Drop/Rare Drop: Mega Phoenix/Mega Phoenix x2 (100%) - Steal/Rare Steal: Hi-Potion/Phoenix Down x3 (100%) - Oversoul Steal/Rare Steal: Mega Phoenix/Mega Phoenix x2 (100%) - Bribe/Rare Bribe: Phoenix Down x36/Phoenix Down x40 - Oversoul Bribe/Rare Bribe: Mega-Potion x8/Mega-Potion x10 - Elemental Affinities: Fire (normal), Ice (normal), Water (normal), Lightning (normal), Holy (normal), Gravity (normal) - Oversoul Elemental Affinities: Fire (normal), Ice (normal), Water (normal), Lightning (normal), Holy (normal), Gravity (normal) - Status Information: Immune- Curse; Resistant- Eject (8) - Oversoul Status Information: Immune- Confusion, Berserk, Curse; Resistant- Eject (12), Zantetsu (3) - Monster's Scan: A fiend whose incredible speed makes it an elusive and annoying foe. Beware its Mind Peck attack, which causes MP damage. - Oversoul Scan: Sometimes uses Poison and Silence attacks. Its speed makes it a terribly annoying opponent that can easily dodge attacks if your accuracy isn't high enough. - Monster's Attacks: Normal Attack- damage one character (type: physical) (damage constant: 16 [can break damage limit]) Mind Pecker- damage one character's MP (type: physical) (damage constant: 8 [can break damage limit]) - Monster's Oversoul Attacks: Normal Attack- damage one character (type: physical) (damage constant: 16 [can break damage limit]) Silent Wing- damage one character and cause silence (status effect chance: 120) (type: physical) (damage constant: 16 [can break damage limit]) Blight Wing- damage one character and cause poison (status effect chance: 40) (type: physical) (damage constant: 16 [can break damage limit]) - Attacking Pattern: Basic Pattern: 3/4 chance - Normal Attack 1/4 chance - Mind Pecker on character with highest remaining MP (after using Mind Pecker once, uses Normal Attack) - Oversoul Attacking Pattern: Basic Pattern: 1/2 chance - Normal Attack 1/4 chance - Blight Wing 1/4 chance - Silent Wing ------------------------------------------------------------------------------- Aquila ------------------------------------------------------------------------------- - Monster's Name/Class: Aquila/Bird - Locations: Bikanel, Via Infinito - Chapters: 3, 5 - Monster's Level: 22 - Oversoul Level: 26 - Monster's HP: 1897 - Monster's Oversoul HP: 4843 - Monster's MP: 42 - Monster's Oversoul MP: 42 - Experience: 102 - Oversoul Experience: 130 - AP Gained: 1 - Oversoul AP: 2 - Gil Gained: 55 - Oversoul Gil: 85 - Stolen Gil: 240 - Oversoul Stolen Gil: 448 - Strength: 44 - Oversoul Strength: 44 - Magic: 24 - Oversoul Magic: 24 - Defense: 4 - Oversoul Defense: 4 - Magic Defense: 6 - Oversoul Magic Defense: 6 - Evasion: 56 - Oversoul Evasion: 74 - Luck: 16 - Oversoul Luck: 20 - Accuracy: 0 - Oversoul Accuracy: 0 - Agility: 130 - Oversoul Agility: 156 - Thinking Period: 30 - Oversoul Thinking Period: 30 - Item Drop/Rare Drop: Hi-Potion/Hi-Potion x2 (50%) - Oversoul Item Drop/Rare Drop: Hi-Potion x4/Hi-Potion x6 (100%) - Steal/Rare Steal: Hi-Potion/Hi-Potion x2 (100%) - Oversoul Steal/Rare Steal: Mega-Potion/Mega-Potion x2 (100%) - Bribe/Rare Bribe: Hi-Potion x20/Hi-Potion x24 - Oversoul Bribe/Rare Bribe: X-Potion x12/X-Potion x16 - Elemental Affinities: Fire (normal), Ice (normal), Water (normal), Lightning (normal), Holy (normal), Gravity (normal) - Oversoul Elemental Affinities: Fire (normal), Ice (normal), Water (normal), Lightning (normal), Holy (normal), Gravity (normal) - Status Information: Immune- Curse; Resistant- Eject (8) - Oversoul Status Information: Immune- Confusion, Berserk, Curse; Resistant- Eject (12), Zantetsu (3) - Monster's Scan: A fiend whose incredible speed makes it an elusive and annoying foe. Beware its Mind Peck attack, which causes MP damage. - Oversoul Scan: Sometimes uses Berserk and Confusion attacks. Its speed makes it a vexing opponent that can easily dodge attacks if your accuracy isn't high enough. - Monster's Attacks: Normal Attack- damage one character (type: physical) (damage constant: 16 [can break damage limit]) Mind Pecker- damage one character's MP (type: physical) (damage constant: 8 [can break damage limit]) - Monster's Oversoul Attacks: Normal Attack- damage one character (type: physical) (damage constant: 16 [can break damage limit]) Muddle Wing- damage one character and cause confusion (status effect chance: 40) (type: physical) (damage constant: 16 [can break damage limit]) Wild Wing- damage one character and cause berserk (status effect chance: 40) (type: physical) (damage constant: 16 [can break damage limit]) - Attacking Pattern: Basic Pattern: 3/8 chance - Normal Attack 3/8 chance - Normal Attack on character with lowest remaining HP 1/4 chance - Mind Pecker on character with highest remaining MP (after using Mind Pecker once, uses Normal Attack) - Oversoul Attacking Pattern: Basic Pattern: 1/2 chance - Normal Attack 1/4 chance - Wild Wing 1/4 chance - Muddle Wing ------------------------------------------------------------------------------- Tentacles ------------------------------------------------------------------------------- - Monster's Name/Class: Tentacles/Cephalopod - Locations: Macalania, Via Infinito - Chapters: 3, 5 - Monster's Level: 35 - Oversoul Level: 38 - Monster's HP: 2530 - Monster's Oversoul HP: 10120 - Monster's MP: 64 - Monster's Oversoul MP: 64 - Experience: 143 - Oversoul Experience: 220 - AP Gained: 1 - Oversoul AP: 2 - Gil Dropped: 95 - Oversoul Gil: 180 - Stolen Gil: 380 - Oversoul Stolen Gil: 760 - Strength: 44 - Oversoul Strength: 46 - Magic: 34 - Oversoul Magic: 34 - Defense: 38 - Oversoul Defense: 38 - Magic Defense: 47 - Oversoul Magic Defense: 47 - Evasion: 0 - Oversoul Evasion: 0 - Luck: 6 - Oversoul Luck: 8 - Accuracy: 0 - Oversoul Accuracy: 0 - Agility: 61 - Oversoul Agility: 77 - Thinking Period: 20 - Oversoul Thinking Period: 20 - Item Drop/Rare Drop: Phoenix Down/Phoenix Down x2 (50%) - Oversoul Item Drop/Rare Drop: Phoenix Down x4/Phoenix Down x5 (100%) - Steal/Rare Steal: Phoenix Down/Blue Ring (50%) - Oversoul Steal/Rare Steal: Mega Phoenix x2/Mega Phoenix x3 (100%) - Bribe/Rare Bribe: Blue Ring/Cerulean Ring - Oversoul Bribe/Rare Bribe: Mega Phoenix x16/Mega Phoenix x20 - Elemental Affinities: Fire (normal), Ice (normal), Water (absorb), Lightning (normal), Holy (normal), Gravity (absorb) - Oversoul Elemental Affinities: Fire (normal), Ice (normal), Water (absorb), Lightning (normal), Holy (normal), Gravity (absorb) - Status Information: Immune- Petrification, Sleep, Curse, Stop, Fractional Damage; Resistant- Instant Death (80), Silence (80), Poison (30), Confusion (50), Berserk (100), Eject (12), Zantetsu (4) - Oversoul Status Information: Immune- Petrification, Sleep, Confusion, Berserk, Curse, Stop, Fractional Damage; Resistant- Instant Death (80), Eject (22), Zantetsu (10) - Monster's Scan: A fiend that floats and dances on the air. It's usually content to move about slowly, but what happens when it gets serious about dealing some damage? - Oversoul Scan: A fish-like fiend that swims through the air. Once it starts attacking, it just keeps going and going and going... - Monster's Attacks: Normal Attack 1- damage one character (uses only when berserked) (type: physical) (damage constant: 16 [can break damage limit]) Normal Attack 2- damage one character and cause darkness (status effect chance: 70) and slow (status effect chance: 80) (type: physical) (damage constant: 16 [can break damage limit]) - Monster's Oversoul Attacks: Normal Attack- damage one character and cause darkness (status effect chance: 70) and slow (status effect chance: 80) (type: physical) (damage constant: 16 [can break damage limit]) Tentacle Slap {not sure of correct name}- damage random characters 5 times (type: physical) (damage constant: 12 X 5 times [can break damage limit]) - Attacking Pattern: Basic Pattern: Normal Attack 2 - Oversoul Attacking Pattern: Basic Pattern: 2/3 chance - Normal Attack 1/3 chance - Tentacle Slap ------------------------------------------------------------------------------- Gecko ------------------------------------------------------------------------------- - Monster's Name/Class: Gecko/Reptile - Locations: Zanarkand Ruins, Via Infinito - Chapters: 1, 2, 5 - Monster's Level: 10 - Oversoul Level: 11 - Monster's HP: 228 - Monster's Oversoul HP: 911 - Monster's MP: 10 - Monster's Oversoul MP: 10 - Experience: 22 - Oversoul Experience: 48 - AP Gained: 1 - Oversoul AP: 2 - Gil Dropped: 18 - Oversoul Gil: 33 - Stolen Gil: 72 - Oversoul Stolen Gil: 138 - Strength: 42 - Oversoul Strength: 42 - Magic: 3 - Oversoul Magic: 3 - Defense: 8 - Oversoul Defense: 10 - Magic Defense: 3 - Oversoul Magic Defense: 3 - Evasion: 7 - Oversoul Evasion: 9 - Luck: 8 - Oversoul Luck: 5 - Accuracy: 0 - Oversoul Accuracy: 0 - Agility: 77 - Oversoul Agility: 85 - Thinking Period: 30 - Oversoul Thinking Period: 30 - Item Drop/Rare Drop: Antidote/Antidote x2 (50%) - Oversoul Item Drop/Rare Drop: Remedy x3/Remedy x4 (100%) - Steal/Rare Steal: Antidote/Antidote x2 (100%) - Oversoul Steal/Rare Steal: Remedy x3/Remedy x4 (100%) - Bribe/Rare Bribe: Antidote x30/Antidote x40 - Oversoul Bribe/Rare Bribe: Remedy x4/Remedy x4 - Elemental Affinities: Fire (normal), Ice (weak), Water (normal), Lightning (normal), Holy (normal), Gravity (normal) - Oversoul Elemental Affinites: Fire (normal), Ice (weak), Water (normal), Lightning (normal), Holy (normal), Gravity (normal) - Status Information: Immune- Sleep, Curse; Resistant- Eject (12), Zantetsu (1) - Oversoul Status Information: Immune- Sleep, Confusion, Berserk, Curse; Resistant- Eject (28), Zantetsu (5) - Monster's Scan: A small fiend that generally just bites, but will attack with Poison Fang when pressed. Be on your guard. - Oversoul Scan: Now sporting a poison attack in its oversouled state. As an added bonus, it remembers how much damage it has taken and counterattacks. - Monster's Attacks: Normal Attack 1- damage one character (type: physical) (damage constant: 16 [can break damage limit]) Normal Attack 2- damage one character and cause poison (status effect chance: 80) (only uses if confused or berserked) (type: physical) (damage constant: 16 [can break damage limit]) Poison Fang- damage one character and cause poison (status effect chance: infinite) (type: physical) (damage constant: 16 [can break damage limit]) - Monster's Oversoul Attacks: Normal Attack- damage one character and cause poison (status effect chance: 80) (type: physical) (damage constant: 16 [can break damage limit]) Desperate Strike- damage one character by Gecko's max HP - remaining HP (type: constant) (can break damage limit) - Attacking Pattern: Basic Pattern: Normal Attack 1 Monster Party Pattern: if no other monsters remain, uses Poison Fang (if a Watcher appears in the party, or is no longer there, uses Basic Pattern) - Oversoul Attacking Pattern: Basic Pattern: (1) Normal Attack, (2) Normal Attack, (3) 1/2 chance - Normal Attack (after using this, repeat step (3)); 1/2 chance - Desperate Strike (after using this, back to step (1)) ------------------------------------------------------------------------------- Agama ------------------------------------------------------------------------------- - Monster's Name/Class: Agama/Reptile - Locations: Djose, Thunder Plains, Via Infinito - Chapters: 1, 2, 3, 4, 5 - Monster's Level: 8 - Oversoul Level: 10 - Monster's HP: 133 - Monster's Oversoul HP: 532 - Monster's MP: 29 - Monster's Oversoul MP: 29 - Experience: 27 - Oversoul Experience: 55 - AP Gained: 1 - Oversoul AP: 2 - Gil Dropped: 16 - Oversoul Gil: 33 - Stolen Gil: 80 - Oversoul Stolen Gil: 180 - Strength: 38 - Oversoul Strength: 39 - Magic: 6 - Oversoul Magic: 6 - Defense: 24 - Oversoul Defense: 24 - Magic Defense: 3 - Oversoul Magic Defense: 3 - Evasion: 8 - Oversoul Evasion: 10 - Luck: 8 - Oversoul Luck: 10 - Accuracy: 0 - Oversoul Accuracy: 0 - Agility: 63 - Oversoul Agility: 69 - Thinking Period: 30 - Oversoul Thinking Period: 30 - Item Drop/Rare Drop: Antidote/Remedy (50%) - Oversoul Item Drop/Rare Drop: Remedy x2/Remedy x3 (100%) - Steal/Rare Steal: Antidote/Remedy (100%) - Oversoul Steal/Rare Steal: Remedy x2/Remedy x3 (100%) - Bribe/Rare Bribe: Antidote x12/Antidote x15 - Oversoul Bribe/Rare Bribe: Antidote x60/Antidote x70 - Elemental Affinities: Fire (normal), Ice (weak), Water (normal), Lightning (normal), Holy (normal), Gravity (normal) - Oversoul Elemental Affinities: Fire (normal), Ice (weak), Water (normal), Lightning (normal), Holy (normal), Gravity (normal) - Status Information: Immune- Poison, Curse; Resistant- Instant Death (20), Eject (12), Zantetsu (1) - Oversoul Status Information: Immune- Poison, Confusion, Berserk, Curse; Resistant- Instant Death (20), Eject (28), Zantetsu (6) - Monster's Scan: A small fiend that generally just bites, but will attack with Poison Fang when pressed. Be on your guard. - Oversoul Scan: Now sporting a Silence attack in its oversouled state. As an added bonus, it remembers how much damage it has taken and counterattacks. - Monster's Attacks: Normal Attack 1- damage one character (type: physical) (damage constant: 16 [can break damage limit]) Normal Attack 2- damage one character and cause poison (status effect chance: 80) (only uses if confused) (type: physical) (damage constant: 16 [can break damage limit]) Poison Fang- damage one character and cause poison (status effect chance: infinite) (type: physical) (damage constant: 16 [can break damage limit]) - Monster's Oversoul Attacks: Normal Attack- damage one character and cause silence (status effect chance: 60) (type: physical) (damage constant: 16 [can break damage limit]) Desperate Strike- damage one character by Agama's max HP - remaining HP (type: constant) (can break damage limit) - Attacking Pattern: Basic Pattern: Normal Attack 1 Monster Party Pattern: if no other monsters remain, uses Poison Fang (if a Watcher appears in the party, or is no longer there, uses Basic Pattern) - Oversoul Attacking Pattern: Basic Pattern: (1) Normal Attack, (2) Normal Attack, (3) 1/2 chance - Normal Attack (after using this, repeat step (3)); 1/2 chance - Desperate Strike (after using this, back to step (1)) ------------------------------------------------------------------------------- Skink ------------------------------------------------------------------------------- - Monster's Name/Class: Skink/Reptile - Locations: Djose, Calm Lands, Bevelle, Via Infinito - Chapters: 2, 3, 5 - Monster's HP: 882 - Monster's Oversoul HP: 2328 - Monster's MP: 44 - Monster's Oversoul MP: 46 - Experience: 108 - Oversoul Experience: 188 - AP Gained: 1 - Oversoul AP: 2 - Gil Dropped: 78 - Oversoul Gil: 133 - Stolen Gil: 330 - Oversoul Stolen Gil: 680 - Strength: 26 - Oversoul Strength: 31 - Magic: 13 - Oversoul Magic: 13 - Defense: 28 - Oversoul Defense: 34 - Magic Defense: 4 - Oversoul Magic Defense: 4 - Evasion: 11 - Oversoul Evasion: 14 - Luck: 8 - Oversoul Luck: 10 - Accuracy: 0 - Oversoul Accuracy: 0 - Agility: 73 - Oversoul Agility: 78 - Thinking Period: 30 - Oversoul Thinking Period: 30 - Item Drop/Rare Drop: Antidote/Remedy (50%) - Oversoul Item Drop/Rare Drop: Remedy x4/Remedy x5 (100%) - Steal/Rare Steal: Hi-Potion/Remedy (100%) - Oversoul Steal/Rare Steal: Remedy x4/Remedy x6 (100%) - Bribe/Rare Bribe: Remedy x4/Remedy x5 - Oversoul Bribe/Rare Bribe: Remedy x15/Remedy x18 - Elemental Affinities: Fire (normal), Ice (weak), Water (normal), Lightning (normal), Holy (normal), Gravity (normal) - Oversoul Elemental Affinities: Fire (normal), Ice (weak), Water (normal), Lightning (normal), Holy (normal), Gravity (normal) - Status Information: Immune- Poison, Curse; Resistant- Instant Death (30), Petrification (30), Eject (13), Zantetsu (1) - Oversoul Status Information: Immune- Poison, Confusion, Berserk, Curse; Resistant- Instant Death (30), Petrification (30), Eject (29), Zantetsu (6) - Monster's Scan: A small fiend that generally just bites, but which also uses Poison Fang from time to time. Be on your guard. - Oversoul Scan: Now sporting Confusion and Slow attacks in its oversouled state. As an added bonus, it remembers how much damage it has taken when counterattacking. - Monster's Attacks: Normal Attack 1- damage one character (type: physical) (damage constant: 16 [can break damage limit]) Normal Attack 2- damage one character and cause poison (status effect chance: 80) (only uses if confused) (type: physical) (damage constant: 16 [can break damage limit]) Normal Attack 3- damage one character and cause confusion (status effect chance: 80) (only uses if berserked) (type: physical) (damage constant: 16 [can break damage limit]) Poison Fang- damage one character and cause poison (status effect chance: infinite) (type: physical) (damage constant: 16 [can break damage limit]) - Monster's Oversoul Attacks: Normal Attack 1- damage one character and cause confusion (status effect chance: 80) (type: physical) (damage constant: 16 [can break damage limit]) Normal Attack 2- damage one character and cause slow (status effect chance: 40) (type: physical) (damage constant: 16 [can break damage limit]) Desperate Strike- damage one character by Skink's max HP - remaining HP (type: constant) (can break damage limit) - Attacking Pattern: Basic Pattern: 7/8 chance - Normal Attack 1 1/8 chance - Poison Fang Monster Party Pattern: if no other monsters remain, uses Poison Fang (if a Watcher appears in the party, or is no longer there, uses Basic Pattern) - Oversoul Attacking Pattern: Basic Pattern: (1) 1/2 chance - Normal Attack 1; 1/2 chance - Normal Attack 2, (2) 1/2 chance - Normal Attack 1; 1/2 chance - Normal Attack 2, (3) 1/4 chance - Normal Attack 1; 1/4 chance - Normal Attack 2(after using either one, repeat step (3)); 1/2 chance - Desperate Strike (after using this, back to step (1)) ------------------------------------------------------------------------------- Anole ------------------------------------------------------------------------------- - Monster's Name/Class: Anole/Reptile - Locations: Zanarkand, Thunder Plains, Via Infinito - Chapters: 2, 3, 4, 5 - Monster's Level: 24 - Oversoul Level: 31 - Monster's HP: 734 - Monster's Oversoul HP: 2736 - Monster's MP: 33 - Monster's Oversoul MP: 43 - Experience: 105 - Oversoul Experience: 138 - AP Gained: 1 - Oversoul AP: 2 - Gil Dropped: 70 - Oversoul Gil: 100 - Stolen Gil: 238 - Oversoul Stolen Gil: 500 - Strength: 23 - Oversoul Strength: 26 - Magic: 14 - Oversoul Magic: 14 - Defense: 26 - Oversoul Defense: 38 - Magic Defense: 4 - Oversoul Magic Defense: 4 - Evasion: 25 - Oversoul Evasion: 31 - Luck: 8 - Oversoul Luck: 10 - Accuracy: 0 - Oversoul Accuracy: 0 - Agility: 71 - Oversoul Agility: 83 - Thinking Period: 30 - Oversoul Thinking Period: 30 - Item Drop/Rare Drop: Hi-Potion/Pretty Orb (25%) - Oversoul Item Drop/Rare Drop: Dispel Tonic x3/Dispel Tonic x4 (100%) - Steal/Rare Steal: Hi-Potion/Dispel Tonic (100%) - Oversoul Steal/Rare Steal: Dispel Tonic x4/Dispel Tonic x6 (100%) - Bribe/Rare Bribe: Dispel Tonic x20/Dispel Tonic x24 - Oversoul Bribe/Rare Bribe: Chocobo Wing x12/Chocobo Wing x14 - Elemental Affinities: Fire (normal), Ice (weak), Water (normal), Lightning (normal), Holy (normal), Gravity (normal) - Oversoul Elemental Affinities: Fire (normal), Ice (weak), Water (normal), Lightning (normal), Holy (normal), Gravity (normal) - Status Information: Immune- Poison, Curse; Resistant- Instant Death (50), Petrification (50), Eject (13), Zantetsu (1) - Oversoul Status Information: Immune- Poison, Confusion, Berserk, Curse; Resistant- Instant Death (50), Petrification (50), Eject (29), Zantetsu (7) - Monster's Scan: A small fiend that generally just bites, but which also uses Poison Fang from time to time. Be on your guard. - Oversoul Scan: Now sporting Poison and Slow attacks in its oversouled state. As an added bonus, it remembers how much damage it has taken when counterattacking. - Monster's Attacks: Normal Attack 1- damage one character (type: physical) (damage constant: 16 [can break damage limit]) Normal Attack 2- damage one character and cause poison (status effect chance: 80) (only uses if confused) (type: physical) (damage constant: 16 [can break damage limit]) Normal Attack 3- damage one character and cause slow (status effect chance: 40) (only uses if berserked) (type: physical) (damage constant: 16 [can break damage limit]) Poison Fang- damage one character and cause poison (status effect chance: infinite) (type: physical) (damage constant: 16 [can break damage limit]) - Monster's Oversoul Attacks: Normal Attack 1- damage one character and cause slow (status effect chance: 40) (type: physical) (damage constant: 16 [can break damage limit]) Normal Attack 2- damage one character and cause poison (status effect chance: infinite) (type: physical) (damage constant: 16 [can break damage limit]) Desperate Strike- damage one character by Anole's max HP - remaining HP (type: constant) (can break damage limit) - Attacking Pattern: Basic Pattern: 3/4 chance - Normal Attack 1 1/4 chance - Poison Fang Monster Party Pattern: if no other monsters remain, uses Poison Fang (if a Watcher appears in the party, or is no longer there, uses Basic Pattern) - Oversoul Attacking Pattern: Basic Pattern: (1) 1/2 chance - Normal Attack 1; 1/2 chance - Normal Attack 2, (2) 1/2 chance - Normal Attack 1; 1/2 chance - Normal Attack 2, (3) 1/4 chance - Normal Attack 1; 1/4 chance - Normal Attack 2(after using either one, repeat step (3)); 1/2 chance - Desperate Strike (after using this, back to step (1)) ------------------------------------------------------------------------------- Archaeothyris ------------------------------------------------------------------------------- - Monster's Name/Class: Archaeothyris/Reptile - Locations: Mushroom Rock Road, Djose, Guadosalam, Thunder Plains, Via Infinito - Chapters: 3, 4, 5 - Monster's Level: 32 - Oversoul Level: 38 - Monster's HP: 1332 - Monster's Oversoul HP: 3320 - Monster's MP: 58 - Monster's Oversoul MP: 58 - Experience: 188 - Oversoul Experience: 334 - AP Gained: 1 - Oversoul AP: 2 - Gil Dropped: 110 - Oversoul Gil: 198 - Stolen Gil: 420 - Oversoul Stolen Gil: 780 - Strength: 36 - Oversoul Strength: 36 - Magic: 17 - Oversoul Magic: 17 - Defense: 33 - Oversoul Defense: 44 - Magic Defense: 5 - Oversoul Magic Defense: 5 - Evasion: 35 - Oversoul Evasion: 44 - Luck: 8 - Oversoul Luck: 8 - Accuracy: 0 - Oversoul Accuracy: 0 - Agility: 85 - Oversoul Agility: 102 - Thinking Period: 30 - Oversoul Thinking Period: 30 - Item Drop/Rare Drop: Eye Drops x2/Remedy (50%) - Oversoul Item Drop/Rare Drop: Remedy x2/Remedy x3 (100%) - Steal/Rare Steal: Eye Drops x2/Remedy (100%) - Oversoul Steal/Rare Steal: Remedy x3/Remedy x8 (100%) - Bribe/Rare Bribe: Star Pendant/Star Pendant x2 - Oversoul Bribe/Rare Bribe: Haste Ring x2/Haste Ring x3 - Elemental Affinities: Fire (normal), Ice (weak), Water (normal), Lightning (normal), Holy (normal), Gravity (normal) - Oversoul Elemental Affinities: Fire (normal), Ice (weak), Water (normal), Lightning (normal), Holy (normal), Gravity (normal) - Status Information: Immune- Poison, Curse; Resistant- Eject (14), Zantetsu (1) - Oversoul Status Information: Immune- Poison, Confusion, Berserk, Curse; Resistant- Eject (29), Zantetsu (7) - Monster's Scan: A fiend that that sometimes attacks with Poison Fang and won't hesitate to use Stone Fang in a pinch. Watch out! - Oversoul Scan: Now sporting a Darkness attack in its oversouled state. As an added bonus, it remembers how much damage it has taken when counterattacking. - Monster's Attacks: Normal Attack 1- damage one character (type: physical) (damage constant: 16 [can break damage limit]) Normal Attack 2- damage one character and cause poison (status effect chance: 80) (only uses if confused) (type: physical) (damage constant: 16 [can break damage limit]) Normal Attack 3- damage one character and cause darkness (status effect chance: 130) and slow (status effect chance: 40) (only uses if berserked) (type: physical) (damage constant: 16 [can break damage limit]) Poison Fang- damage one character and cause poison (status effect chance: infinite) (type: physical) (damage constant: 16 [can break damage limit]) Stone Fang- damage one character and cause petrification (status effect chance: 80) (type: physical) (damage constant: 16 [can break damage limit]) - Monster's Oversoul Attacks: Normal Attack- damage one character and cause darkness (status effect chance: 130) and slow (status effect chance: 40) (type: physical) (damage constant: 16 [can break damage limit]) Desperate Strike- damage one character by Archaeothyris' max HP - remaining HP (type: constant) (can break damage limit) - Attacking Pattern: Basic Pattern: 3/4 chance - Normal Attack 1 1/4 chance - Poison Fang Monster Party Pattern: if no other monsters remain, uses Stone Fang (if a Watcher appears in the party, or is no longer there, uses Basic Pattern) - Oversoul Attacking Pattern: Basic Pattern: (1) Normal Attack, (2) Normal Attack, (3) 1/2 chance - Normal Attack (after using this, repeat step (3)); 1/2 chance - Desperate Strike (after using this, back to step (1)) ------------------------------------------------------------------------------- Lacerta ------------------------------------------------------------------------------- - Monster's Name/Class: Lacerta/Reptile - Locations: Via Infinito - Chapters: 5 - Monster's Level: 72 - Oversoul Level: 86 - Monster's HP: 12324 - Monster's Oversoul HP: 13556 - Monster's MP: 62 - Monster's Oversoul MP: 62 - Experience: 750 - Oversoul Experience: 980 - AP Gained: 1 - Oversoul AP: 2 - Gil Dropped: 400 - Oversoul Gil: 1200 - Stolen Gil: 850 - Oversoul Stolen Gil: 1500 - Strength: 188 - Oversoul Strength: 188 - Magic: 18 - Oversoul Magic: 18 - Defense: 144 - Oversoul Defense: 144 - Magic Defense: 12 - Oversoul Magic Defense: 12 - Evasion: 80 - Oversoul Evasion: 100 - Luck: 22 - Oversoul Luck: 28 - Accuracy: 0 - Oversoul Accuracy: 0 - Agility: 113 - Oversoul Agility: 136 - Thinking Period: 0 - Oversoul Thinking Period: 0 - Item Drop/Rare Drop: Chocobo Wing/Sprint Shoes (100%) - Oversoul Item Drop/Rare Drop: Speed Bracer/Speed Bracer (100%) - Steal/Rare Steal: Ether/Ether x2 (25%) - Oversoul Steal/Rare Steal: Ether/Ether x2 (12%) - Bribe/Rare Bribe: Bushido Lore/Bushido Lore x2 - Oversoul Bribe/Rare Bribe: Bushido Lore x4/Bushido Lore x6 - Elemental Affinities: Fire (normal), Ice (normal), Water (normal), Lightning, (normal), Holy (normal), Gravity (absorb) - Oversoul Elemental Affinities: Fire (normal), Ice (normal), Water (normal), Lightning (normal), Holy (normal), Gravity (absorb) - Status Information: Immune- Instant Death, Petrification, Sleep, Silence, Darkness, Poison, Confusion, Berserk, Curse, Slow, Stop, Delay, Interrupt Action, Fractional Damage; Resistant- Eject (100), Zantetsu (25) - Oversoul Status Information: Immune- Instant Death, Petrification, Sleep, Silence, Darkness, Poison, Confusion, Berserk, Curse, Slow, Stop, Delay, Interrupt Action, Fractional Damage; Resistant- Eject (140), Zantetsu (50) - Monster's Scan: The largest and most powerful of reptiles. It can regulate the damage it causes based on its opponent's strength. A formidable foe. - Oversoul Scan: Now able to reduce its target's HP by half in a single hit. As an added bonus, it remembers how much damage it has taken when counterattacking. - Monster's Attacks: Rend- damage one character 1/4 of max HP (type: fractional) (can break damage limit) - Monster's Oversoul Attacks: Rend- damage one character 1/2 of remaining HP (type: fractional) (can break damage limit) Desperate Strike- damage one character by Lacerta's max HP - remaining HP (type: constant) (can break damage limit) - Attacking Pattern: Basic Pattern: Rend - Oversoul Attacking Pattern: Basic Pattern: (1) Rend, (2) Rend, (3) 1/2 chance - Rend (after using this, repeat step (3)); 1/2 chance - Desperate Strike (after using this, back to step (1)) --> Auto-Statuses: Haste ------------------------------------------------------------------------------- Death Dauber ------------------------------------------------------------------------------- - Monster's Name/Class: Death Dauber/Wasp - Locations: Kilika, Djose, Bikanel, Calm Lands, Via Infinito - Chapters: 1, 2, 5 - Monster's Level: 5 - Oversoul Level: 6 - Monster's HP: 78 - Monster's Oversoul HP: 312 - Monster's MP: 1 <126> - Monster's Oversoul MP: 1 <126> - Experience: 18 - Oversoul Experience: 32 - AP Gained: 1 - Oversoul AP: 2 - Gil Dropped: 12 - Oversoul Gil: 18 - Stolen Gil: 70 - Oversoul Stolen Gil: 130 - Strength: 18 - Oversoul Strength: 18 - Magic: 1 - Oversoul Magic: 1 - Defense: 2 - Oversoul Defense: 2 - Magic Defense: 1 - Oversoul Magic Defense: 1 - Evasion: 21 - Oversoul Evasion: 26 - Luck: 12 - Oversoul Luck: 15 - Accuracy: 0 - Oversoul Accuracy: 0 - Agility: 133 - Oversoul Agility: 146 - Thinking Period: 10 - Oversoul Thinking Period: 10 - Item Drop/Rare Drop: Potion/Potion x2 (50%) - Oversoul Item Drop/Rare Drop: Phoenix Down x2/Phoenix Down x3 (100%) - Steal/Rare Steal: Potion/Phoenix Down (100%) - Oversoul Steal/Rare Steal: Phoenix Down x2/Phoenix Down x3 (100%) - Bribe/Rare Bribe: Remedy x2/Silver Glasses - Oversoul Bribe/Rare Bribe: Remedy x2/Remedy x2 - Elemental Affinities: Fire (weak), Ice (weak), Water (normal), Lightning (normal), Holy (normal), Gravity (normal) - Oversoul Elemental Affinities: Fire (weak), Ice (weak), Water (normal), Lightning (normal), Holy (normal), Gravity (normal) - Status Information: Immune- Curse; Resistant- Eject (6) - Oversoul Status Information: Immune- Confusion, Berserk, Curse, Strength Up (Down); Resistant- Eject (8), Zantetsu (2) - Monster's Scan: A fiend that darts through the air. Its enemies fall into a deep slumber when stung with Sleep Needle. Quite a snore. - Oversoul Scan: A fiend that darts through the air. Each successive use of its Sharpened Needle grows more deadly than the last. - Monster's Attacks: Normal Attack- damage one character (type: physical) (damage constant: 16 [can break damage limit]) Sleep Needle- damage one character and cause sleep (status effect chance: infinite) (type: physical) (damage constant: 16 [can break damage limit]) - Monster's Oversoul Attacks: Sharpened Needle- damage one character and Strength stat increases by 3 (type: physical) (damage constant: 16 [can break damage limit]) - Attacking Pattern: Basic Pattern: (1) Normal Attack, (2) Normal Attack, (3) Normal Attack, (4) Sleep Needle on a character who is not asleep, (5) back to step (4) - Oversoul Attacking Pattern: Basic Pattern: Sharpened Needle ------------------------------------------------------------------------------- Assassin Bee ------------------------------------------------------------------------------- - Monster's Name/Class: Assassin Bee/Wasp - Locations: Kilika, Djose, Thunder Plains, Via Infinito - Chapters: 2, 3, 4, 5 - Monster's Level: 19 - Oversoul Level: 23 - Monster's HP: 233 - Monster's Oversoul HP: 832 - Monster's MP: 1 <183> - Monster's Oversoul MP: 1 <183> - Experience: 38 - Oversoul Experience: 61 - AP Gained: 1 - Oversoul AP: 2 - Gil Dropped: 48 - Oversoul Gil: 90 - Stolen Gil: 160 - Oversoul Stolen Gil: 280 - Strength: 29 - Oversoul Strength: 29 - Magic: 2 - Oversoul Magic: 2 - Defense: 3 - Oversoul Defense: 3 - Magic Defense: 1 - Oversoul Magic Defense: 1 - Evasion: 23 - Oversoul Evasion: 29 - Luck: 12 - Oversoul Luck: 15 - Accuracy: 0 - Oversoul Accuracy: 0 - Agility: 92 - Oversoul Agility: 102 - Thinking Period: 20 - Oversoul Thinking Period: 20 - Item Drop/Rare Drop: Antidote/Star Pendant (50%) - Oversoul Item Drop/Rare Drop: Poison Fang x8/Poison Fang x3 (100%) - Steal/Rare Steal: Antidote/Poison Fang x2 (100%) - Oversoul Steal/Rare Steal: White Cape/White Cape (100%) - Bribe/Rare Bribe: Poison Fang x8/Poison Fang x8 - Oversoul Bribe/Rare Bribe: Twist Headband/Twist Headband - Elemental Affinities: Fire (normal), Ice (weak), Water (normal), Lightning (normal), Holy (normal), Gravity (normal) - Oversoul Elemental Affinities: Fire (normal), Ice (weak), Water (normal), Lightning (normal), Holy (normal), Gravity (normal) - Status Information: Immune- Curse; Resistant- Eject (6) - Oversoul Status Information: Immune- Confusion, Berserk, Curse, Strength Up (Down); Resistant- Eject (8), Zantetsu (2) - Monster's Scan: A fiend that darts through the air. Its Sleep Needle is certainly no fun, but its itchy W.I.M.P. attack is the real drag. - Oversoul Scan: A fiend that darts through the air. Each successive use of its Sharpened Needle grows more deadly than the last. - Monster's Attacks: Normal Attack- damage one character (type: physical) (damage constant: 16 [can break damage limit]) Sleep Needle- damage one character and cause sleep (status effect chance: infinite) (type: physical) (damage constant: 16 [can break damage limit]) W.I.M.P.- damage one character and cause itchy (status effect chance: infinite) (type: physical) (damage constant: 16 [can break damage limit]) - Monster's Oversoul Attacks: Sharpened Needle- damage one character and Strength stat increases by 3 (type: physical) (damage constant: 16 [can break damage limit]) - Attacking Pattern: Basic Pattern: (1) Normal Attack, (2) Normal Attack, (3) Normal Attack, (4) Sleep Needle on a character who is not asleep, (5) back to step (4) Random Pattern: 1/8 chance - W.I.M.P - Oversoul Attacking Pattern: Basic Pattern: Sharpened Needle ------------------------------------------------------------------------------- Aculeate ------------------------------------------------------------------------------- - Monster's Name/Class: Aculeate/Wasp - Locations: Bikanel, Via Infinito - Chapters: 3, 5 - Monster's Level: 22 - Monster's Oversoul Level: 26 - Monster's HP: 776 - Monster's Oversoul HP: 1840 - Monster's MP: 27 <224> - Monster's Oversoul MP: 27 <224> - Experience: 177 - Oversoul Experience: 220 - AP Gained: 1 - Oversoul AP: 2 - Gil Dropped: 72 - Oversoul Gil: 72 - Stolen Gil: 260 - Oversoul Stolen Gil: 530 - Strength: 31 - Oversoul Strength: 31 - Magic: 5 - Oversoul Magic: 5 - Defense: 3 - Oversoul Defense: 3 - Magic Defense: 1 - Oversoul Magic Defense: 1 - Evasion: 28 - Oversoul Evasion: 35 - Luck: 12 - Oversoul Luck: 15 - Accuracy: 0 - Oversoul Accuracy: 0 - Agility: 103 - Oversoul Agility: 124 - Thinking Period: 20 - Oversoul Thinking Period: 20 - Item Drop/Rare Drop: Echo Screen x2/Remedy (50%) - Oversoul Item Drop/Rare Drop: Poison Fang x4/Poison Fang x6 (100%) - Steal/Rare Steal: Echo Screen x2/Remedy x4 (100%) - Oversoul Steal/Rare Steal: Star Pendant x3/Star Pendant x3 (100%) - Bribe/Rare Bribe: Star Pendant/Star Pendant - Oversoul Bribe/Rare Bribe: Star Pendant x3/Star Pendant x3 - Elemental Affinities: Fire (normal), Ice (weak), Water (normal), Lightning (normal), Holy (normal), Gravity (normal) - Oversoul Elemental Affinities: Fire (normal), Ice (weak), Water (normal), Lightning (normal), Holy (normal), Gravity (normal) - Status Information: Immune- Curse, Stop; Resistant- Eject (6) - Oversoul Status Information: Immune- Confusion, Berserk, Curse, Stop, Strength Up (Down); Resistant- Eject (8), Zantetsu (2) - Monster's Scan: A fiend that darts through the air. Its Sleep Needle is certainly no fun, but its itchy W.I.M.P. attack is the real drag. - Oversoul Monster's Scan: A fiend that darts through the air. Each successive use of its Sharpened Needle grows more deadly than the last. - Monster's Attacks: Normal Attack- damage one character (type: physical) (damage constant: 16 [can break damage limit]) Sleep Needle- damage one character and cause sleep (status effect chance: infinite) (type: physical) (damage constant: 16 [can break damage limit]) W.I.M.P.- damage one character and cause itchy (status effect chance: infinite) (type: physical) (damage constant: 16 [can break damage limit]) - Monster's Oversoul Attacks: Sharpened Needle- damage one character and Strength stat increases by 3 (type: physical) (damage constant: 16 [can break damage limit]) - Attacking Pattern: Basic Pattern: (1) Normal Attack, (2) Normal Attack, (3) Normal Attack, (4) Sleep Needle on a character who is not asleep, (5) back to step (4) Random Pattern: 1/8 chance - W.I.M.P - Oversoul Attacking Pattern: Basic Pattern: Sharpened Needle ------------------------------------------------------------------------------- Vespa ------------------------------------------------------------------------------- - Monster's Name/Class: Vespa/Wasp - Locations: Calm Lands, Mt. Gagazet, Via Infinito - Chapters: 3, 5 - Monster's Level: 25 - Oversoul Level: 28 - Monster's HP: 983 - Monster's Oversoul HP: 2758 - Monster's MP: 32 <342> - Monster's Oversoul MP: 32 <342> - Experience: 185 - Oversoul Experience: 294 - AP Gained: 1 - Oversoul AP: 2 - Gil Dropped: 78 - Oversoul Gil: 124 - Stolen Gil: 244 - Oversoul Stolen Gil: 460 - Strength: 36 - Oversoul Strength: 37 - Magic: 6 - Oversoul Magic: 6 - Defense: 4 - Oversoul Defense: 4 - Magic Defense: 2 - Oversoul Magic Defense: 2 - Evasion: 37 - Oversoul Evasion: 47 - Luck: 12 - Oversoul Luck: 15 - Accuracy: 0 - Oversoul Accuracy: 0 - Agility: 101 - Oversoul Agility: 168 - Thinking Period: 20 - Oversoul Thinking Period: 20 - Item Drop/Rare Drop: Antidote x2/Remedy (50%) - Oversoul Item Drop/Rare Drop: Poison Fang x4/Poison Fang x6 (100%) - Steal/Rare Steal: Echo Screen x2/Poison Fang (100%) - Oversoul Steal/Rare Steal: Star Pendant/Star Pendant (100%) - Bribe/Rare Bribe: Remedy x5/Remedy x6 - Oversoul Bribe/Rare Bribe: Faerie Earrings/Faerie Earrings - Elemental Affinities: Fire (normal), Ice (weak), Water (normal), Lightning (normal), Holy (normal), Gravity (normal) - Oversoul Elemental Affinities: Fire (normal), Ice (weak), Water (normal), Lightning (normal), Holy (normal), Gravity (normal) - Status Information: Immune- Curse, Stop; Resistant- Eject (6) - Oversoul Status Information: Immune- Confusion, Berserk, Curse, Strength Up (Down); Resistant- Eject (8), Zantetsu (2) - Monster's Scan: A fiend that darts through the air. Its Poison Needle can tick you off with Sleep and Poison, but its itchy W.I.M.P. attack stings even more. - Oversoul Scan: A fiend that darts through the air. Each successive use of its Sharpened Needle grows more deadly than the last. - Monster's Attacks: Normal Attack- damage one character (type: physical) (damage constant: 16 [can break damage limit]) Sleep Needle- damage one character and cause sleep (only use if berserked) (status effect chance: infinite) (type: physical) (damage constant: 16 [can break damage limit]) Poison Needle- damage one character and cause sleep and poison (status effect chance: both infinite) (type: physical) (damage constant: 16 [can break damage limit]) W.I.M.P.- damage one character and cause itchy (status effect chance: infinite) (type: physical) (damage constant: 16 [can break damage limit]) - Monster's Oversoul Attacks: Sharpened Needle- damage one character and Strength stat increases by 3 (type: physical) (damage constant: 16 [can break damage limit]) - Attacking Pattern: Basic Pattern: (1) Normal Attack, (2) Normal Attack, (3) Normal Attack, (4) Poison Needle on a character who is not poisoned, (5) back to step (4) Random Pattern: 1/8 chance - W.I.M.P - Oversoul Attacking Pattern: Basic Pattern: Sharpened Needle ------------------------------------------------------------------------------- Wasp Queen ------------------------------------------------------------------------------- - Monster's Name/Class: Wasp Queen/Wasp - Locations: Bikanel, Via Infinito - Chapters: 5 - Monster's Level: 38 - Oversoul Level: 46 - Monster's HP: 7334 - Monster's Oversoul HP: 9815 - Monster's MP: 23 <385> - Monster's Oversoul MP: 23 <385> - Experience: 230 - Oversoul Experience: 310 - AP Gained: 1 - Oversoul AP: 2 - Gil Dropped: 98 - Oversoul Gil: 153 - Stolen Gil: 180 - Oversoul Stolen Gil: 380 - Strength: 62 - Oversoul Strength: 88 - Magic: 13 - Oversoul Magic: 13 - Defense: 18 - Oversoul Defense: 28 - Magic Defense: 3 - Oversoul Magic Defense: 3 - Evasion: 50 - Oversoul Evasion: 63 - Luck: 1 - Oversoul Luck: 1 - Accuracy: 0 - Oversoul Accuracy: 0 - Agility: 82 - Oversoul Agility: 124 - Thinking Period: 0 - Oversoul Thinking Period: 0 - Item Drop/Rare Drop: Poison Fang x2/Poison Fang x2 (50%) - Oversoul Item Drop/Rare Drop: Poison Fang x4/Poison Fang x5 (100%) - Steal/Rare Steal: Poison Fang x2/Poison Fang x2 (50%) - Oversoul Steal/Rare Steal: Poison Fang x4/Poison Fang x4 (50%) - Bribe/Rare Bribe: Poison Fang x99/Poison Fang x99 - Oversoul Bribe/Rare Bribe: Poison Fang x99/Poison Fang x99 - Elemental Affinities: Fire (normal), Ice (normal), Water (normal), Lightning (normal), Holy (normal), Gravity (immune) - Oversoul Elemental Affinities: Fire (normal), Ice (normal), Water (normal), Lightning (normal), Holy (normal), Gravity (immune) - Status Information: Immune- Instant Death, Petrification, Sleep, Silence, Poison, Confusion, Berserk, Curse, Slow, Stop, Doom, Delay, Interrupt Action, Fractional Damage; Resistant- Eject (40), Zantetsu (22) - Oversoul Status Information: Immune- Instant Death, Petrification, Sleep, Silence, Poison, Confusion, Berserk, Curse, Strength Up (Down), Delay, Interrupt Action, Fractional Damage; Resistant- Eject (60), Zantetsu (33) - Monster's Scan: A fiend that darts through the air. Its Triple Shock can wreck your day with Sleep, Darkness and Poison, but its itchy W.I.M.P attack will wreck your entire week. - Oversoul Scan: A fiend that darts through the air. Each successive use of its Sharpened Needle grows more deadly than the last. Lucky bug. - Monster's Attacks: Normal Attack- damage one character (type: physical) (damage constant: 16 [can break damage limit]) Triple Shock- damage one character and cause sleep, darkness, and poison (status effect chance: both infinite) (type: physical) (damage constant: 16 [can break damage limit]) W.I.M.P.- damage one character and cause itchy (status effect chance: infinite) (type: physical) (damage constant: 16 [can break damage limit]) - Monster's Oversoul Attacks: Sharpened Needle- damage one character and Strength stat increases by 3 (type: physical) (damage constant: 16 [can break damage limit]) - Attacking Pattern: Basic Pattern: (1) Normal Attack, (2) Normal Attack, (3) Normal Attack, (4) Triple Shock on a character who is not poisoned, (5) back to step (4) Random Pattern: 1/8 chance - W.I.M.P - Oversoul Attacking Pattern: Basic Pattern: Sharpened Needle ------------------------------------------------------------------------------- Flan Azul ------------------------------------------------------------------------------- - Monster's Name/Class: Flan Azul/Flan - Locations: Besaid, Moonflow, Via Infinito, Macalania - Chapters: 1, 2, 5 - Monster's Level: 4 - Oversoul Level: 7 - Monster's HP: 55 - Monster's Oversoul HP: 220 - Monster's MP: 87 - Monster's Oversoul MP: 87 - Experience: 5 - Oversoul Experience: 24 - AP Gained: 1 - Oversoul AP: 2 - Gil Dropped: 20 - Oversoul Gil: 63 - Stolen Gil: 104 - Oversoul Stolen Gil: 200 - Strength: 4 - Oversoul Strength: 4 - Magic: 10 - Oversoul Magic: [depends on its current ?/5 HP mark] - Defense: 98 - Oversoul Defense: 98 - Magic Defense: 2 - Oversoul Magic Defense: 2 - Evasion: 0 - Oversoul Evasion: 0 - Luck: 4 - Oversoul Luck: 5 - Accuracy: 0 - Oversoul Accuracy: 0 - Agility: 53 - Oversoul Agility: 58 - Thinking Period: 30 - Oversoul Thinking Period: 30 - Item Drop/Rare Drop: Potion/Fish Scale (50%) - Oversoul Item Drop/Rare Drop: Fish Scale x2/Fish Scale x3 (100%) - Steal/Rare Steal: Potion/Fish Scale (100%) - Oversoul Steal/Rare Sreal: Fish Scale x2/Dragon Scale x2 (100%) - Bribe/Rare Bribe: Fish Scale x2/Fish Scale x3 - Oversoul Bribe/Rare Bribe: Water Gem x2/Water Gem x2 - Elemental Affinities: Fire (resist), Ice (resist), Water (absorb), Lightning (weak), Holy (normal), Gravity (normal) - Oversoul Elemental Affinities: Fire (resist), Ice (resist), Water (absorb), Lightning (weak), Holy (normal), Gravity (normal) - Status Information: Immune- Curse; Resistant- Eject (12), Zantetsu (2) - Oversoul Status Information: Immune- Confusion, Berserk, Curse, Magic Up (Down); Resistant- Eject (18), Zantetsu (4) - Monster's Scan: A fiend with a squishy body that absorbs water. It casts water spells until it runs out of MP. - Oversoul Scan: A fiend with a squishy body that absorbs water. The lower its HP gets, the stronger its water magic becomes. - Monster's Attacks: Water- damage one character with water element and uses 4 MP (can damage one or all characters when confused) (type: magic) (damage constant: 7 [8 when berserked] [can break damage limit]) - Monster's Oversoul Attacks: Magic Up- Magic stat increases Magic Down- Magic stat decreases Water- damage one character with water element (type: magic) (damage constant: 8) - Attacking Pattern: Basic Pattern: Water - Oversoul Attacking Pattern: Basic Pattern: Water Remaining HP Pattern: uses Magic Up when HP decreases below a certain point, uses Magic Down when HP increases above a certain point; the following HP marks correspond to its Magic stat over 4/5 - 14 over 3/5 to 4/5 - 19 over 2/5 to 3/5 - 27 over 1/5 to 2/5 - 38 1/5 or less - 53 ------------------------------------------------------------------------------- Flan Amarillo ------------------------------------------------------------------------------- - Monster's Name/Class: Flan Amarillo/Flan - Locations: Bevelle, Mt. Gagazet, Via Infinito - Chapters: 2, 5 - Monster's HP: 303 - Monster's Oversoul HP: 1172 - Monster's MP: 322 - Monster's Oversoul MP: 322 - Experience: 82 - Oversoul Experience: 152 - AP Gained: 1 - Oversoul AP: 2 - Gil Dropped: 42 - Oversoul Gil: 72 - Stolen Gil: 130 - Oversoul Stolen Gil: 223 - Strength: 14 - Oversoul Strength: 14 - Magic: 14 - Oversoul Magic: [depends on its current ?/5 HP mark] - Defense: 110 - Oversoul Defense: 110 - Magic Defense: 5 - Oversoul Magic Defense: 5 - Evasion: 0 - Oversoul Evasion: 0 - Luck: 4 - Oversoul Luck: 5 - Accuracy: 0 - Oversoul Accuracy: 0 - Agility: 56 - Oversoul Agility: 62 - Thinking Period: 30 - Oversoul Thinking Period: 30 - Item Drop/Rare Drop: Electro Marble x2/Lightning Marble (50%) - Oversoul Item Drop/Rare Drop: Lightning Gem x2/Lightning Gem x3 (100%) - Steal/Rare Steal: Electro Marble x2/Lightning Marble (100%) - Oversoul Steal/Rare Steal: Lightning Gem x2/Lightning Gem x3 (100%) - Bribe/Rare Bribe: Lightning Gem x3/Lightning Gem x4 - Oversoul Bribe/Rare Bribe: NulShock Ring/NulShock Ring - Elemental Affinities: Fire (resist), Ice (resist), Water (weak), Lightning (absorb), Holy (normal), Gravity (normal) - Oversoul Elemental Affinities: Fire (resist), Ice (resist), Water (weak), Lightning (absorb), Holy (normal), Gravity (normal) - Status Information: Immune- Berserk, Curse; Resistant- Eject (12), Stop (20), Zantetsu (2) - Oversoul Status Information: Immune- Confusion, Berserk, Curse, Magic Up (Down); Resistant- Eject (18), Stop (20), Zantetsu (4) - Monster's Scan: A fiend with a squishy body that absorbs lightning. It casts lightning spells until it runs out of MP. - Oversoul Monster's Scan: A fiend with a squishy body that absorbs lightning. The lower its HP gets, the stronger its lightning magic becomes. - Monster's Attacks: Thundara- damage one character with lightning element and uses 12 MP (type: magic) (damage constant: 12 [can break damage limit]) - Monster's Oversoul Attacks: Magic Up- Magic stat increases Magic Down- Magic stat decreases Thunder- damage one character with lightning element (type: magic) (damage constant: 8) Thundara- damage one character with lightning element (type: magic) (damage constant: 13) - Attacking Pattern: Basic Pattern: 2/3 chance - Thundara on all characters 1/3 chance - Thundara on character with lowest remaining HP - Oversoul Attacking Pattern: Basic Pattern: 2/3 chance - Thundara 1/3 chance - Thunder on all characters Remaining HP Pattern: uses Magic Up when HP decreases below a certain point, uses Magic Down when HP increases above a certain point; the following HP marks correspond to its Magic stat over 4/5 - 17 over 3/5 to 4/5 - 23 over 2/5 to 3/5 - 33 over 1/5 to 2/5 - 46 1/5 or less - 65 ------------------------------------------------------------------------------- Flan Palido ------------------------------------------------------------------------------- - Monster's Name/Class: Flan Palido/Flan - Locations: Mi'ihen Highroad, Mt. Gagazet, Via Infinito - Chapters: 1, 2, 5 - Monster's Level: 12 - Oversoul Level: 15 - Monster's HP: 188 - Monster's Oversoul HP: 851 - Monster's MP: 222 - Monster's Oversoul MP: 222 - Experience: 24 - Oversoul Experience: 73 - AP Gained: 1 - Oversoul AP: 2 - Gil Dropped: 30 - Oversoul Gil: 82 - Stolen Gil: 160 - Oversoul Stolen Gil: 260 - Strength: 3 - Oversoul Strength: 3 - Magic: 21 - Oversoul Magic: [depends on its current ?/5 HP mark] - Defense: 102 - Oversoul Defense: 102 - Magic Defense: 4 - Oversoul Magic Defense: 4 - Evasion: 0 - Oversoul Evasion: 0 - Luck: 4 - Oversoul Luck: 5 - Accuracy: 0 - Oversoul Accuracy: 0 - Agility: 54 - Oversoul Agility: 59 - Thinking Period: 30 - Oversoul Thinking Period: 30 - Item Drop/Rare Drop: Potion/Antarctic Wind (50%) - Oversoul Item Drop/Rare Drop: Hi-Potion x3/Antarctic Wind x4 (100%) - Steal/Rare Steal: Potion/Antarctic Wind (100%) - Oversoul Steal/Rare Steal: Hi-Potion x2/Arctic Wind x3 (100%) - Bribe/Rare Bribe: Antarctic Wind x8/Antarctic Wind x8 - Oversoul Bribe/Rare Bribe: Ice Gem x6/Ice Gem x8 - Elemental Affinities: Fire (weak), Ice (absorb), Water (resist), Lightning (resist), Holy (normal), Gravity (normal) - Oversoul Elemental Affinities: Fire (weak), Ice (absorb), Water (resist), Lightning (resist), Holy (normal), Gravity (normal) - Status Information: Immune- Berserk, Curse; Resistant- Eject (12), Zantetsu (2) - Oversoul Status Information: Immune- Confusion, Berserk, Curse, Magic Up (Down); Resistant- Eject (18), Zantetsu (4) - Monster's Scan: A fiend with a squishy body that absorbs ice. It casts ice spells until it runs out of MP. - Oversoul Scan: A fiend with a squishy body that absorbs ice. The lower its HP gets, the stronger its ice magic becomes. - Monster's Attacks: Blizzard- damage one character with ice element and uses 4 MP (can damage one or all characters when confused) (type: magic) (damage constant: 7 [can break damage limit]) - Monster's Oversoul Attacks: Magic Up- Magic stat increases Magic Down- Magic stat decreases Blizzard- damage one character with ice element (type: magic) (damage constant: 8) - Attacking Pattern: Basic Pattern: Blizzard on all characters - Oversoul Attacking Pattern: Basic Pattern: Blizzard on all characters Remaining HP Pattern: uses Magic Up when HP decreases below a certain point, uses Magic Down when HP increases above a certain point; the following HP marks correspond to its Magic stat over 4/5 - 23 over 3/5 to 4/5 - 32 over 2/5 to 3/5 - 45 over 1/5 to 2/5 - 63 1/5 or less - 88 ------------------------------------------------------------------------------- Flan Blanco ------------------------------------------------------------------------------- - Monster's Name/Class: Flan Blanco/Flan - Locations: Moonflow, Calm Lands, Bevelle, Macalania, Via Infinito - Chapters: 1, 2, 3, 5 - Monster's Level: 24 - Oversoul Level: 29 - Monster's HP: 625 - Monster's Oversoul HP: 2113 - Monster's MP: 542 - Monster's Oversoul MP: 542 - Experience: 98 - Oversoul Experience: 130 - AP Gained: 1 - Oversoul AP: 2 - Gil Dropped: 72 - Oversoul Gil: 107 - Stolen Gil: 310 - Oversoul Stolen Gil: 550 - Strength: 9 - Oversoul Strength: 9 - Magic: 11 - Oversoul Magic: [depends on its current ?/5 HP mark] - Defense: 103 - Oversoul Defense: 103 - Magic Defense: 6 - Oversoul Magic Defense: 6 - Evasion: 0 - Oversoul Evasion: 0 - Luck: 4 - Oversoul Luck: 5 - Accuracy: 0 - Oversoul Accuracy: 0 - Agility: 43 - Oversoul Agility: 52 - Thinking Period: 30 - Oversoul Thinking Period: 30 - Item Drop/Rare Drop: Arctic Wind/Arctic Wind x2 (50%) - Oversoul Item Drop/Rare Drop: Ice Gem x2/Ice Gem x3 (100%) - Steal/Rare Steal: Arctic Wind/Hypno Crown (100%) - Oversoul Steal/Rare Steal: Hypno Crown/Hypno Crown (100%) - Bribe/Rare Bribe: Hypno Crown/Hypno Crown - Oversoul Bribe/Rare Bribe: Rune Bracer/Rune Bracer - Elemental Affinities: Fire (weak), Ice (absorb), Water (resist), Lightning (resist), Holy (normal), Gravity (normal) - Oversoul Elemental Affinities: Fire (weak), Ice (absorb), Water (resist), Lightning (resist), Holy (normal), Gravity (normal) - Status Information: Immune- Berserk, Curse; Resistant- Eject (12), Stop (40), Zantetsu (2) - Oversoul Status Information: Immune- Confusion, Berserk, Curse, Magic Up (Down); Resistant- Eject (20), Stop (40), Zantetsu (4) - Monster's Scan: A fiend with a squishy body that absorbs ice. It casts ice spells until it runs out of MP. - Oversoul Scan: A fiend with a squishy body that absorbs ice. The lower its HP gets, the stronger its ice magic becomes. - Monster's Attacks: Blizzara- damage one character with ice element and uses 12 MP (can damage one or all characters when confused) (type: magic) (damage constant: 12 [can break damage limit]) - Monster's Oversoul Attacks: Magic Up- Magic stat increases Magic Down- Magic stat decreases Blizzara- damage one character with ice element (type: magic) (damage constant: 13) - Attacking Pattern: Basic Pattern: Blizzara Remaining HP Pattern: Blizzara on itself when it reaches 1/3 max HP - Oversoul Attacking Pattern: Basic Pattern: Blizzara on all characters Remaining HP Pattern: uses Magic Up when HP decreases below a certain point, uses Magic Down when HP increases above a certain point; the following HP marks corespond to its Magic stat over 4/5 - 11 over 3/5 to 4/5 - 15 over 2/5 to 3/5 - 21 over 1/5 to 2/5 - 30 1/5 or less - 42 ------------------------------------------------------------------------------- Flan Rojo ------------------------------------------------------------------------------- - Monster's Name/Class: Flan Rojo/Flan - Locations: Mi'ihen Highroad, Thunder Plains, Calm Lands, Via Infinito - Chapters: 3, 4, 5 - Monster's Level: 28 - Oversoul Level: 34 - Monster's HP: 1220 - Monster's Oversoul HP: 3050 - Monster's MP: 674 - Monster's Oversoul MP: 674 - Experience: 320 - Oversoul Experience: 520 - AP Gained: 1 - Oversoul AP: 2 - Gil Dropped: 125 - Oversoul Gil: 222 - Stolen Gil: 330 - Oversoul Stolen Gil: 600 - Strength: 11 - Oversoul Strength: 11 - Magic: 1 - Oversoul Magic: [depends on its current ?/5 HP mark] - Defense: 104 - Oversoul Defense: 104 - Magic Defense: 10 - Oversoul Magic Defense: 10 - Evasion: 0 - Oversoul Evasion: 0 - Luck: 4 - Oversoul Luck: 5 - Accuracy: 0 - Oversoul Accuracy: 0 - Agility: 56 - Oversoul Agility: 67 - Thinking Period: 30 - Oversoul Thinking Period: 30 - Item Drop/Rare Drop: Bomb Core/Fire Gem (50%) - Oversoul Item Drop/Rare Drop: Fire Gem x3/Fire Gem x4 (100%) - Steal/Rare Steal: Bomb Core/Fire Gem (100%) - Oversoul Steal/Rare Steal: Red Ring/Red Ring (100%) - Bribe/Rare Bribe: Fire Gem x12/Fire Gem x14 - Oversoul Bribe/Rare Bribe: Crimson Ring/Crimson Ring - Elemental Affinities: Fire (absorb), Ice (weak), Water (resist), Lightning (resist), Holy (resist), Gravity (resist) - Oversoul Elemental Affinities: Fire (absorb), Ice (weak), Water (resist), Lightning (resist), Holy (resist), Gravity (resist) - Status Information: Immune- Berserk, Curse; Resistant- Eject (14), Stop (40), Zantetsu (2) - Oversoul Status Information: Immune- Confusion, Berserk, Curse, Magic Up (Down); Resistant- Eject (22), Stop (40), Zantetsu (4) - Monster's Scan: A fiend with a squishy body that absorbs fire. It casts fire spells until it runs out of MP. - Oversoul Scan: A fiend with a squishy body that absorbs fire. The lower its HP gets, the stronger its fire magic becomes. - Monster's Attacks: Firaga- damage one character with fire element and uses 24 MP (can damage one or all characters when confused) (type: magic) (damage constant: 19 [can break damage limit]) - Monster's Oversoul Attacks: Magic Up- Magic stat increases Magic Down- Magic stat decreases Bio- cause poison (status effect chance: 100) on all characters Firaga- damage one character with fire element (type: magic) (damage constant: 21) - Attacking Pattern: Basic Pattern: Firaga on character with lowest Magic Defense stat - Oversoul Attacking Pattern: Basic Pattern: Has Flan Rojo poisoned itself? Yes - Firaga on all characters No - Bio on itself Remaining HP Pattern: uses Magic Up when HP decreases below a certain point, uses Magic Down when HP increases above a certain point; the following HP marks corespond to its Magic stat over 4/5 - 5 over 3/5 to 4/5 - 6 over 2/5 to 3/5 - 9 over 1/5 to 2/5 - 13 1/5 or less - 19 ------------------------------------------------------------------------------- Flan Azabache ------------------------------------------------------------------------------- - Monster's Name/Class: Flan Azabache/Flan - Locations: Ruin Depths, Via Infinito - Chapters: 5 - Monster's Level: 47 - Oversoul Level: 56 - Monster's HP: 7730 - Monster's Oversoul HP: 9667 - Monster's MP: 999 - Monster's Oversoul MP: 999 - Experience: 380 - Oversoul Experience: 650 - AP Gained: 1 - Oversoul AP: 2 - Gil Dropped: 98 - Oversoul Gil: 230 - Stolen Gil: 630 - Oversoul Stolen Gil: 1300 - Strength: 203 - Oversoul Strength: 203 - Magic: 34 - Oversoul Magic: [depends on its current ?/5 HP mark] - Defense: 222 - Oversoul Defense: 222 - Magic Defense: 222 - Oversoul Magic Defense: 222 - Evasion: 0 - Oversoul Evasion: 0 - Luck: 4 - Oversoul Luck: 5 - Accuracy: 0 - Oversoul Accuracy: 0 - Agility: 82 - Oversoul Agility: 107 - Thinking Period: 30 - Oversoul Thinking Period: 30 - Item Drop/Rare Drop: Ether/Ether x2 (100%) - Oversoul Item Drop/Rare Drop: Ether x3/Ether x4 (100%) - Steal/Rare Steal: Ether/Ether (50%) - Oversoul Steal/Rare Steal: Ether/Ether (50%) - Bribe/Rare Bribe: Ether x99/Turbo Ether x40 - Oversoul Bribe/Rare Bribe: Turbo Ether x60/Turbo Ether x60 - Elemental Affinities: Fire (immune), Ice (immune), Water (immune), Lightning (immune), Holy (immune), Gravity (absorb) [Note: resist physical] - Oversoul Elemental Affinities: Fire (immune), Ice (immune), Water (immune), Lightning (immune), Holy (immune), Gravity (normal) [Note: resist physical] - Status Information: Immune- Instant Death, Petrification, Sleep, Silence, Darkness, Confusion, Berserk, Curse, Slow, Stop, Doom, Fractional Damage; Resistant- Poison (100), Eject (44), Zantetsu (10) - Oversoul Status Information: Immune- Instant Death, Petrification, Sleep, Silence, Darkness, Confusion, Berserk, Curse, Magic Up (Down), Doom; Resistant- Eject (38), Zantetsu (20) - Monster's Scan: A fiend with a squishy body that is resistant to both physical and magical attacks. It knows basic Arcana. - Oversoul Scan: A fiend with a squishy, iridescent body that is resistant to both physical and magical attacks. The lower its HP gets, the stronger its magic becomes. - Monster's Attacks: Absorb- absorbs one character's HP and MP by 3/16 of remaining HP and MP (type: fractional) Demi- damages all characters by 1/4 of remaining HP and uses 10 MP (type: fractional) Bio- cause poison (status effect chance: 100) on all characters and uses 16 MP - Monster's Oversoul Attacks: Magic Up- Magic stat increases Magic Down- Magic stat decreases Demi- damages all characters by 1/4 of remaining HP (type: fractional) Bio- cause poison (status effect chance: 100) on all characters Firaga- damage one character with fire element (type: magic) (damage constant: 21) Blizzaga- damage one character with ice element (type: magic) (damage constant: 21) Thundaga- damage one character with lightning element (type: magic) (damage constant: 21) Waterga- damage one character with water element (type: magic) (damage constant: 21) - Attacking Pattern: Basic Pattern: 1/2 chance - Demi 1/4 chance - Bio 1/4 chance - Absorb - Oversoul Attacking Pattern: Basic Pattern: Has Flan Azabache poisoned itself? Yes - 1/5 chance - Firaga on all characters 1/5 chance - Blizzaga on all characters 1/5 chance - Thundaga on all characters 1/5 chance - Waterga on all characters 1/5 chance - Demi No - Bio on itself Remaining HP Pattern: uses Magic Up when HP decreases below a certain point, uses Magic Down when HP increases above a certain point; the following HP marks corespond to its Magic stat over 4/5 - 34 over 3/5 to 4/5 - 47 over 2/5 to 3/5 - 66 over 1/5 to 2/5 - 93 1/5 or less - 130 if it has over 5/10 to 7/10 of its max HP, or if it has not used Magic Up or Magic Down, Demi on itself ------------------------------------------------------------------------------- Purpurea ------------------------------------------------------------------------------- - Monster's Name/Class: Purpurea/Plant - Locations: Besaid, Mi'ihen Highroad, Via Infinito - Chapters: 1, 2, 5 - Monster's Level: 6 - Oversoul Level: 9 - Monster's HP: 196 - Monster's Oversoul HP: 784 - Monster's MP: 0 - Monster's Oversoul MP: 0 - Experience: 14 - Oversoul Experience: 40 - AP Gained: 1 - Oversoul AP: 2 - Gil Dropped: 18 - Oversoul Gil: 55 - Stolen Gil: 72 - Oversoul Stolen Gil: 160 - Strength: 16 - Oversoul Strength: 18 - Magic: 0 - Oversoul Magic: 0 - Defense: 6 - Oversoul Defense: 6 - Magic Defense: 2 - Oversoul Magic Defense: 2 - Evasion: 0 - Oversoul Evasion: 0 - Luck: 1 - Oversoul Luck: 1 - Accuracy: 0 - Oversoul Accuracy: 0 - Agility: 64 - Oversoul Agility: 70 - Thinking Period: 30 - Oversoul Thinking Period: 30 - Item Drop/Rare Drop: Echo Screen/Echo Screen x2 (50%) - Oversoul Item Drop/Rare Drop: Remedy x3/Remedy x4 (100%) - Steal/Rare Steal: Echo Screen/Remedy (100%) - Oversoul Steal/Rare Steal: Echo Screen x2/Remedy x2 (100%) - Bribe/Rare Bribe: Remedy/Remedy x2 - Oversoul Bribe/Rare Bribe: Remedy x4/Remedy x5 - Elemental Affinities: Fire (weak), Ice (normal), Water (resist), Lightning (normal), Holy (normal), Gravity (normal) - Oversoul Elemental Affinities: Fire (weak), Ice (normal), Water (resist), Lightning (normal), Holy (normal), Gravity (normal) - Status Information: Immune- Darkness, Poison, Confusion, Curse; Resistant- Eject (18) - Oversoul Status Information: Immune- Darkness, Poison, Confusion, Berserk, Curse; Resistant- Eject (24), Zantetsu (2) - Monster's Scan: A plant fiend that can move just like any other creature. Its rapid-fire Seed Burst hinders the advance of would-be attackers. - Oversoul Scan: A plant fiend that can move just like any other creature. Oversouled, it's now able to cause MP damage with MP Crush, so watch out! - Monster's Attacks: Seed Burst- damage one character 8 times and ignores defense (type: physical) (damage constant: 2 X 8 times [can break damage limit]) - Monster's Oversoul Attacks: Seed Burst- damage one character 8 times and ignores defense (type: physical) (damage constant: 2 X 8 times [can break damage limit]) MP Crush- damage one character's MP by 1/16 of remaining MP 8 times (type: fractional) (can break damage limit) - Attacking Pattern: Basic Pattern: Seed Burst - Oversoul Attacking Pattern: Basic Pattern: 2/3 chance - Seed Burst 1/3 chance - MP Crush ------------------------------------------------------------------------------- Leucophylla ------------------------------------------------------------------------------- - Monster's Name/Class: Leucophylla/Plant - Locations: Besaid, Calm Lands, Mt. Gagazet, Via Infinito - Chapters: 3, 5 - Monster's Level: 26 - Oversoul Level: 30 - Monster's HP: 2234 - Monster's Oversoul HP: 8936 - Monster's MP: 0 - Monster's Oversoul MP: 0 - Experience: 210 - Oversoul Experience: 332 - AP Gained: 1 - Oversoul AP: 2 - Gil Dropped: 86 - Oversoul Gil: 140 - Stolen Gil: 220 - Oversoul Stolen Gil: 430 - Strength: 58 - Oversoul Strength: 59 - Magic: 0 - Oversoul Magic: 0 - Defense: 7 - Oversoul Defense: 11 - Magic Defense: 99 - Oversoul Magic Defense: 100 - Evasion: 0 - Oversoul Evasion: 0 - Luck: 1 - Oversoul Luck: 1 - Accuracy: 0 - Oversoul Accuracy: 0 - Agility: 76 - Oversoul Agility: 77 - Thinking Period: 30 - Oversoul Thinking Period: 30 - Item Drop/Rare Drop: Remedy/Remedy x2 (50%) - Oversoul Item Drop/Rare Drop: Remedy x4/Remedy x6 (100%) - Steal/Rare Steal: Hi-Potion/Phoenix Down (100%) - Oversoul Steal/Rare Steal: Remedy x6/Remedy x8 (100%) - Bribe/Rare Bribe: Hi-Potion x40/Hi-Potion x60 - Oversoul Bribe/Rare Bribe: Remedy x80/Remedy x99 - Elemental Affinities: Fire (weak), Ice (normal), Water (resist), Lightning (normal), Holy (normal), Gravity (normal) - Oversoul Elemental Affinities: Fire (weak), Ice (normal), Water (resist), Lightning (normal), Holy (normal), Gravity (normal) - Status Information: Immune- Darkness, Poison, Confusion, Berserk, Curse; Resistant- Instant Death (50), Petrification (30), Eject (20) - Oversoul Status Information: Immune- Darkness, Poison, Confusion, Berserk, Curse; Resistant- Instant Death (50), Petrification (30), Eject (28), Zantetsu (2) - Monster's Scan: A plant fiend that can move just like any other creature. It slows opponents' advances with Seed Burst and the power of its Seed Cannon is formidable. - Oversoul Scan: A plant fiend that can move just like any other creature. Oversouled, it's now able to cause MP Damage with MP Crush, so watch out! - Monster's Attacks: Seed Burst- damage one character 8 times and ignores defense (type: physical) (damage constant: 2 X 8 times [can break damage limit]) Seed Cannon- damage one character by 1/2 of max HP (type: fractional) (can break damage limit) - Monster's Oversoul Attacks: Seed Burst- damage one character 8 times and ignores defense (type: physical) (damage constant: 2 X 8 times [can break damage limit]) MP Crush- damage one character's MP by 1/16 of remaining MP 8 times (type: fractional) (can break damage limit) Heavy Seed Cannon- damage one character by remaining HP - 1 (type: constant) (can break damage limit) - Attacking Pattern: Basic Pattern: 3/4 chance - Seed Cannon on character with highest remaining HP 1/4 chance - Seed Burst - Oversoul Attacking Pattern: Basic Pattern: 1/3 chance - Seed Burst 1/3 chance - Heavy Seed Cannon 1/3 chance - MP Crush ------------------------------------------------------------------------------- Cephalotus ------------------------------------------------------------------------------- - Monster's Name/Class: Cephalotus/Plant - Locations: Besaid, Mi'ihen Highroad, Via Infinito - Chapters: 3, 5 - Monster's Level: 23 - Oversoul Level: 25 - Monster's HP: 1830 - Monster's Oversoul HP: 6075 - Monster's MP: 0 - Monster's Oversoul MP: 0 - Experience: 213 - Oversoul Experience: 347 - AP Gained: 1 - Oversoul AP: 2 - Gil Dropped: 62 - Oversoul Gil: 111 - Stolen Gil: 220 - Oversoul Stolen Gil: 450 - Strength: 44 - Oversoul Strength: 57 - Magic: 0 - Oversoul Magic: 0 - Defense: 82 - Oversoul Defense: 97 - Magic Defense: 4 - Oversoul Magic Defense: 4 - Evasion: 0 - Oversoul Evasion: 0 - Luck: 1 - Oversoul Luck: 1 - Accuracy: 0 - Oversoul Accuracy: 0 - Agility: 71 - Oversoul Agility: 76 - Thinking Period: 30 - Oversoul Thinking Period: 30 - Item Drop/Rare Drop: Echo Screen x2/Remedy (50%) - Oversoul Item Drop/Rare Drop: Remedy x3/Remedy x4 (100%) - Steal/Rare Steal: Echo Screen x2/Remedy (100%) - Oversoul Steal/Rare Steal: Remedy x6/Remedy x8 (100%) - Bribe/Rare Bribe: White Cape x2/White Cape x3 - Oversoul Bribe/Rare Bribe: Remedy x80/Remedy x99 - Elemental Affinities: Fire (weak), Ice (normal), Water (resist), Lightning (normal), Holy (normal), Gravity (normal) - Oversoul Elemental Affinities: Fire (weak), Ice (normal), Water (resist), Lightning (normal), Holy (normal), Gravity (normal) - Status Information: Immune- Instant Death, Darkness, Poison, Confusion, Berserk, Curse, Fractional Damage; Resistant- Petrification (50), Eject (24) - Oversoul Status Information: Immune- Instant Death, Darkness, Poison, Confusion, Berserk, Curse, Fractional Damage; Resistant- Petrification (50), Eject (30), Zantetsu (2) - Monster's Scan: A plant fiend that can move just like any other creature. It slows opponents' advances with Seed Burst and the power of its Seed Cannon is formidable. - Oversoul Scan: A plant fiend that can move just like any other creature. Oversouled, it's now able to cause MP damage with MP Crush, so watch out! - Monster's Attacks: Seed Burst- damage one character 8 times and ignores defense (type: physical) (damage constant: 2 X 8 times [can break damage limit]) Seed Cannon- damage one character by 1/2 of max HP (type: fractional) (can break damage limit) - Monster's Oversou