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Dark times have spread
over the world of Gaia. Four separate
governing nations, some blinded
by their short-sighted greed, some
persevering in the name of justice,
are battling on and off in a deadly
game for power.One kingdom, that
of Lindblum, headed by the honorable
and trustworthy Regent Cid, finally
decides to take a stand against
the unspeakable massacres by the
troops of Alexandria.
Enlisting the aid of mere bandits
to kidnap Princess Garnet of the
Alexandria Empire, for information
and interrogation, Garnet and her
bodyguard actually join Cid's cause,
knowing full well the outlandish
recklessness of the governing Queen,
who counterattacks with an onslaught
of warriors. Thus begins a crossfire
that would engulf the world in something
far worse than political standoffs.
Out of the band of thieves, one
boy along with his entourage must
battle his way through several awe-inspiring
challenges to restore order and
peace. Square has billed Final Fantasy
IX as a the return of the gems,
a return to its roots, and the return
of the super deformed look that
has been lost since the SNES days
of the Final Fantasy series. I would
just like to refer to it as Square's
triumphant return to all the things
we missed about the "old school"
FF series with a intermingling of
everything I love about the recent
FF offerings.
Entering hand in hand with the
"cuter" super deformed
look is a story line that is a little
more lighthearted than the previous
Playstation Final Fantasy efforts.
If the other Final Fantasy titles
were "Interactive Movies"
then FF IX is an "Interactive
Action/Comedy." Sidekicks,
romance, and thrilling sub-plots
are constantly upstaging one another
in this exhilarating and entertaining
adventure. In the classic style
of all of the FF titles, I was immediately
hooked by the story and it simply
never let go.
The modern side of FF shines though
with the inclusion of a remarkable
amount of CG intermissions and a
whole set of mini-games, including
an all-new card battle game that
is played throughout the FF world.
Appealing sub-bosses and a combat
system that is a more of a combination
of the best of the past, instead
of a complete re-invention provide
players with all of the familiar
nuances that scream "This is
Final Fantasy!"
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