By far Ozma is considered the hardest boss in
the game. It comes in the form of a planet like object although
it is able to absorb nearly all of your attacks. He can be located
in the most unlikeliest of places -- in the cutesy and unthreatening
Chocobo's Air Garden. The Air Garden is accessible later in
the game through the Chocobo Hot & Cold Sidequest, using
a gold chocobo. You'd have to be pretty diligent with those
Chocographs to get here. You beat Ozma at any time during Disc
3 or 4.
| Name |
| Ozma |
| Level |
HP |
MP |
AP |
Exp |
Gil |
| 99 |
55,535 |
9999 |
100 |
64,000 |
18,312 |
|
|
To begin this quest you will need a Gold Chocobo.
Occasionally on the world map, large dark shawdows will appear
on the ground, these shadows act as a teleporter to the Air
Garden. To activate them posistion your chocobo so it is hovering
over one of these shadows and use a dead pepper. These shadows
appear a lot in the center of the map and near the chocobo lagoon.
In the Air Garden, go to the "island" located at the
back. On the left side of this "island" there is a
little platform you can walk on. You'll get a question mark
popup in one of the corners. Press X. Mene will come over and
warn you about some otherworldly presense there. You'll get
a last chance to change party members and go to the menu to
re-equip them. Whenever you're ready enter the battle with Ozma,
his stats are listed above. |
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| Before challenging Ozma, there are a few things
you need to do beforehand to prepare yourself for the battle
to come.
You will need to decide
whos going to be in your team, we would suggest Zidane, Steiner,
Quina and Dagger. This way you have a good balance of magic
and physcial attacks. This is because you can use Steiner
and Zidane to use their normal attacks, which are powerful
normally, but also if you are able to get a trance with either
of them, you are able to cause a maximum of 9999 HP Damage.
Quina is able to use an assortment of magic, black and white
as well as Frog Drop, and Dagger can be used to Summon as
well as heal and restore HP.
Having Quina in your party
means that you will be able to use the powerful Frog Drop
ability. The move becomes more powerful as you catch more
frogs so travel around Gaia and visit all the Qu's Marshes
and catch as many as you can, the more you catch the more
damage you will do. Be sure to leave at least one Male and
Female Adult in each pond so that they will breed quicker.
There is a rule you can use to work out how much damage Frog
Drop will cause, if you divide 10,000 by your status level,
you can determine how many frogs you need to cause 10,000
HP of damage. The higher your status level, the fewer frogs
you need.
Be sure to get your status
levels up. There are a number of ways in which you can do
this, one is by fighting the Grand Dragons that inhabit the
entrance to Daguerro. The other, although more life threatening
is better as you will gain much more EXP, the Yan inhabit
the island off the coast of the Outer Continent, near to the
Lifa Tree. This island is only accessible with the Invincible
or a Gold Chocobo, due to it having no landing area for the
Hilda Garde 3. The Yan have just under 20,000 HP and have
an array of attacks that include: Snort, Aera, Comet, Float
and Virus Powder. Snort is the most lethal and will remove
one character from the battle screen, Aera will cause a couple
of hundred damage, Comet has a 50% hit chance so it won't
always do damage, Virus Powder also has a 50% hit chance and
if one of your party is inflicted with it, they will not recieve
EXP unless you remove it. Try using summoning Odin as he may
kill them in one swoop for you, alternatively use Ark and
if Steiner has Excalibur you can use Climhazard. Both attacks
are sure to deal 9999 HP each time. Increase everyones level
to around 80, this way you have a increased chance of winning.
Ok, so have enough frogs,
whose in your team and you have raised their status levels.
Now before you leave Vile Island, keep fighting untill your
teams trance meters are almost full. This will enable you
to use an assortment of Trance moves on Ozma and will greatly
increase the chances of you winning against him.
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| Ok, below is a list of how we had our party
equipped when fighting Ozma. You do not have to follow this,
but its a good set up, and you should know all the abilities
needed by now. Those items with a '*' in front of them can
be obtained through finding all the Chocographs.
Zidane:
Equipment: Ultima Weapon, Thief Hat, Egoist's Armlet, Ninja
Gear, Ribbon.
Abilities:Auto Haste, Auto Regen, Auto Life, HP +20%, Accuracy
+, Distract, Gamble Defence, Antibody, Clear Headed
Steiner:
Equipment: *Ragnarok, Diamond Helm, Gauntlets, *Demon's
Mail, Protect Ring.
Abilities: Auto Haste, Auto Regen, Auto
Life, HP +10%, HP +20%, Accuracy +, Chemist, Antibody, Clear
Headed.
Quina:
Equipment: Gastro Fork, Golden Hairpin, Dragon Wrist, Demon's
Vest, Protect Ring.
Abilities: Auto Haste, Auto Regen, Auto Life, Add Status,
Gamble Defence, High Tide, Anti Body, Clear Headed.
Dagger:
Equipment: *Whale Whisker, Golden Skullcap, Dragon Wrist,
Robe of Lords, Rossetta Ring.
Abilites: Auto Haste, Auto Regen, Auto Life, MP +20%, Healer,
Reflect-Null, Antibody, Clear Headed.
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