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Upon reaching the shore, Quistis
reminds you to junction your
GFs before proceeding - divide
them among the 3 and transfer
magic from Quistis if you have
to. While on this mission, dont
converse with Squad A or C members
(except for Selphie), follow
orders, and finish off all enemies
quickly. Instructors in this
field exam are assessing you.
For the moment, follow Seifer
to the top of the stairs.
Near the Save Point, the group
comes upon 2 Galbadian guards.
Attack normally and stock up
on Cure spells. Have Squall
practice using the Gunblades
[R1] trigger feature to cause
extra damage. Note that Seifers
Hyperion also has this feature
but the timing is a bit faster.
Continue following Seifer to
the central square.
Once there, Seifer orders the
party to eliminate any remaining
guards. Follow the upper right
alley and take out all guards
there. Ultimately, Seifer loses
his patience and decides to
check things out ahead. Follow
him. After the party crosses
a bridge, they chance upon some
injured Dollet troops. One is
dragged away by a monster before
Squall can reach him. The Anacondaur
is weak against Ice, so use
Shiva on it.
Afterwards, follow the path
to the communcations tower,
defeating more enemies along
the way. When Seifer runs off,
Selphie arrives to conveniently
replace him. Transfer Seifers
GF and magic over to her then
head right around the cliff
(you can jump off if you want,
but instructors will give you
lower marks). Meet Selphie at
the tower entrance and name
her. When ready, enter the communication
tower. Once inside, use the
Blind DP then save your game.
Ride the elevator to the top.
The group stumbles upon Wedge
(blue) and Biggs (red), who
are trying to repair the satellite.
Once its fixed, the party
engages them in battle.
BOSS
x 2 >> BIGGS & WEDGE
HP: 610
/ 608 Weakness: Poison Strength:
?
AP: 8 Draw: Fire, Thunder, Blizzard,
Esuna / Fire, Thunder, Blizzard,
Cure
Strategy: Spend some time drawing
magic out (especially Esuna)
before eliminating them with
GFs. Keep everyones health
up, but save some potions and
Cure spells for the fight that
will take place immediately
after defeating them.
BOSS
>> ELVORET
HP: 2,872
Weakness: Wind Strength: Poison
AP: 10 Draw: Thunder, Cure,
Double, Siren GF
Strategy: Draw GF Siren from
Elvoret then unleash everything
youve got (save a few
Thunder spells and items). Watch
out for Storm Breath, which
does 100+ damage to everyone.
Use healing spells and items
as necessary, and take advantage
of limit breaks when they become
available.
Afterwards, youll receive
the March issue of Weapons Monthly
and have 30-minutes to get back
to the beach. When you regain
control of your characters,
quickly board the lift and descend.
Biggs activates a defense mechanism
that is set to chase you all
the way back. Save your game
then exit to fight the X-ATM092
for the first time.
BOSS
>> X-ATM092
HP: 5,492
Weakness: Thunder Strength:
Poison
AP: 0 or 50 Draw: Fire, Blizzard,
Cure, Protect
Strategy: Hit it with Thunder
spells then attack normally
(Quezacotl works well but eats
up the timer, so use the GF
at your own risk). If you do
about 1,100 worth of damage
quickly, the machine will not
get a chance to use Ray-Bomb.
When it collapses, escape by
pressing the R2 and L2 buttons
simultaneously. While its
possible to defeat this boss,
it isnt likely, so run
when you get the chance.
Run through the city, while
trying to avoid the X-ATM092
another 3 times. If it catches
you, youll have to fight
it again. Use the exact same
strategy each time. When you
reach the central square, dash
towards the dog and tap [X]
repeatedly to make it run away.
As you head down the last alleyway,
the game switches to an FMV
showing Squalls escape.
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