| Leave the shack and head north. Climb upwards and go to the ledge.
You'll notice the gauge in the corner. This is your temperature.
You need to keep this above 27. If you don't you'll pass out and end
up back in the shack. You keep it up by hammering the Square button,
but you can only do this on a ledge. The maximum temperature is 38.
Also, your heat doesn't go down in battle or while in a cavern.
When on the ledge, go toward the flag and climb up. Keep going up,
climbing where the flags are and keeping you heat up at every ledge.
Eventually you'll come to a cavern opening. Go inside and head north
under the arches. Go through the door and head up the stairs to the
left. Go through the door to the south. Head south and then right.
When you get to the wall, keep going right. You'll enter a chamber
with a chest in. Take the Ribbon in the chest and go left to return
to the main path. Go north and then west over the bridge. Take the
Javelin in the chest to the north and go through the door. Go over
the bridge and press Select. Go north through the passage and when
you come out, examine the blue boulder and pick the top option. This
will make the boulder unblock the passage below. Retrace your steps
back to where the Ribbon was, then head left and north, through the
door. Keep going north through the passage until you reach an exit.
Follow the pathways that come next and eventually you'll be back
outside.
Raise your temperature and climb up. When the option appears choose
to go up to the next ledge. Keep climbing up and choose the top
option to go right. At the next ledge go up and then at the next
one, go left, where the flag is. Keep going up and you'll come to
another cave opening. Go inside.
There is a Save Point in here to the north. Use it and head to the
lower right to the Elixer in the chest. Now go north to the exit to
the right. You'll be outside. Go north along the path, east then
south. In the next cavern, there is a Fire Armlet in the chest, take
it and head left. You will have an icicle, and some bats, just use
Fire attacks, but the bats can Silence you so watch out. Once you
hurt the icicle enough it will begin to crack and you will have won.
You need to do this to all four icicles hanging to the left. They
will fall to the lower level and fill the holes. After 'killing' one
you can choose to jump down. Don't jump down (choose the top option)
until you have made all the icicles fall, as then you can get the
Last Elixer (which is really just a Megalixer, but when you get it,
it's called a Last Elixer) in the chest to the far left. Then go
near the door and you will get the choice to jump down. Do so by
picking the bottom option. The holes will be filled and you can now
get up to the chest in the upper left corner which contains a Speed
Source. Jump over the stones to the north to get to the exit, you'll
then go outside.
Pick up the Enhance Sword in the chest and head north, around the
bend and then south. You'll come out on the cliff again, so climb
right, and choose to go up when the option appears. Keep climbing up
and you'll come to another cave entrance. The pool of light restores
HP and MP, and use the Save Point. You should fight in this area to
get some Dragon Armlet from the Blue Dragon's around here so you have
one on every character. If you haven't got Barrier up to MBarrier
try to do so here. When you think you are done, go to the right and
down the long passageway. A black creature, like the ones from
Nibelhiem will appear, and then a two-headed boss will attack...
-----Twinhead-----
This boss has two heads, and can be a real pain if you don't know how
to fight it. One head is healed by ice (scaly one on the right) and
the other by fire (the horned one on the left). Use MBarrier and
Haste on yourself and Slow Twinhead at the beginning and use Summon's
like Alexander, Bahamut, maybe Odin. Don't use Kjata or Bio. You
might want to stick to one head and attack with the opposite element,
so fire and Ifrit on the right head and ice and Shiva on the left.
When you kill one of the heads, it will cast a spell which can be
very nasty if you have low HP. It will do this twice when each head
dies, so it is probably a good idea to stick to one head. You'll get
a Dragon Fang when you kill them.
After the battle, I suggest you go back to the Save Point and pool of
light. When you are healed go back to the passage and go south,
towards the screen. You'll be outside, climb up the cliff to the
right and when you get to the top, a FMV will play. After it has
finished, go north over the ridge. Your party will talk then go left
down the crater. |