Final Fantasy Extreme | v5.7
 

Page 1World of Balance (WOB)
Page 2 World of Ruin (WOR)
Page 3Sidequests
 

World of Ruin

Page 1 A World Forever Changed Page 12 Journey Through Mt. ZOZO
Page 2 Ruined Albrook Page 13 Terra Come Back!
Page 3 The Return of Sabin Page 14 Gau Comes Back Strong
Page 4 The Town of Mobliz Page 15 Shadow, Relm, I Don't Know
Page 5 The Town of Nikeah Page 16 Owzer
Page 6 Return to South Figaro Page 17 The Lost Treasure
Page 7 South Figaro Cave Page 18 Where's Shadow
Page 8 Return to Kohlingen Page 19 Shadow Wait Up
Page 9 Another Airship Awaits Page 20 Strago Wake Up
Page 10 The Town of Miranda Page 21 Final Battle Awaits
Page 11 Return to ZOZO
   

The Final Battle Awaits

Items
26-30
Party's level
Rainbow Brush, Megalixir, Minerva, Tack Star, Force Armor, Ribbon, Fixed Dice, Red Cap, Nutkin Suit, Guantlet, Hero Ring, Aegis Shield,
Party
 

NOTE: Before you head inside here I suggest you check out my Side Areas section first. The side areas will significantly boost your levels and gain you some incredible weapons and armors and magicite. However, it is still very possible to beat the game without all the extras.

 The battles that you are about to fight will drain you of your HP and MP rather quickly and you will need to stock up on materials like TENTs, POTIONs, and stuff like that before you go. Kefka's Tower is on the southern continent north of the town of Albrook. You can't enter it from the bottom, you must move in through with the airship. Land your airship on top of Kefka's tower, but Celes doesn't feel right about something. If they destroy the statues the very power that gives the espers life will kill the espers, and what will happen to Terra?

 You will now have to break your entire party into three groups. Split your party into any three groups that you want. Here you will start off with group 1, you will need to switch between groups, but don't worry, you don't need to do it as intensively as the Pheonix Cave. From here go around and pick up the CORONET and then enter the next area. In here take the escalator down to the next area. In here pick up the FIXED DICE at the top and onto the next area outside and then continue onto the next area.

 In this room you will have to wait here. Go to your second party now. From here go around and down and over at the top left of this room pick up the MINERVA and go down to the bottom right and take the top room and inside pick up the TACK STAR and then continue on outside. Here in this room there is a monster to the far left, approach it and a fight will enuse.

Boss Stratergy Atma HP: 55,000
Item: N/A

This boss is one tough customer. Watch for his Southern Cross attack, his Fire 3 attack, Bolt 3 attack, and his Clean Sweep attack. His physical attacks deal a good amount of damage at your point in levels right now but if you set up Golem you won't be harmed by his physical attacks. Have everybody use there best attacks or best magics like Ultima(if you have it) or Flare or Pearl or Ice 3 and so on. Keep your HP above 1300 if possible to survive his Meteor attack. NOTE: Mog can learn a new dance in this battle.

After the battle there will be a save point that will open up, so save your game and heal your wounds. Then continue onto the next area make your way around to the left and enter the next room. Here there are two pipes, ignore the right pipe and enter the left pipe. Outside here make sure you pick up the FORCE SHLD and then go down and enter the door on the left. Inside here there is a RIBBON and you will also see group 1, step on the switch and the floor will make passage for group 1. Now go back and through the door to the right and keep going and you will see a dragon on top of the red platform, you can fight it if you want if you feel strong enough, but you can ignore him for now.

 Then continue onto the room to the left and make your way to the next switch. You can step on it if you want, but for now switch to your third group. Now in group 3 keep going down and along the way pick up the RED CAP and enter the top room. In here keep going up and continue along the way and pick up a NUTKIN SUIT and a GUANTLET. Now go back outside and take the bottom room. Keep going and pick up a HERO RING relic along the way and move towards the top moving rail and in here there is a save point at the top left. So save your game and heal your wounds and continue on to the left. Before you can go anywhere a monster attacks you.

Boss Stratergy Inferno & Striker & Rough HP: 30,800(I) 8,000(R) 11,000(S)
ITEM: N/A

This battle will be tough. It will most likely start the battle with the Atomic Ray attack, which causes at max 1100 HP of damage to every character. Keep your HP up and take out the Striker and Rough(its arms) first so that you don't have to deal with its Bolt attacks. Use all of your best attacks and keep pounding on him while keeping your HP up. Watch for his GigaVolt attack which can inflict over 2000 HP of damage.

After the battle continue on outside and out here pick up the MEGALIXIR and to the left pick up the RAINBOW BRSH and also hit the shining treasure chest to clear up the path to the left of you and then continue on. You will then see another dragon, fight it if you wish and if you do and need help refer to my guide below with the 8 Dragons. Whether you do or not continue onto the next area and step on the switch and the door will open up. Now switch back to your first group. Now in here continue onto the next area and make sure you pick up another TACK STAR along the way and then you will see your other two party members.

 Go up and step on the switch and go to either side, when you do the path will be blocked, but for now go to either side and drop the weight on the switch, but your party members must move out of the way first. After doing that switch to your other party and go up the now accessible stairs and do the same thing your first group did and drop the weight on the switch. Now switch to your other group and have them reach up the middle switch and stay there. Now have your other two party members hit the other switches, then when all three groups are standing on the switches the door will open up. Now have your middle group go down and hit the switch again. This will open up the doors on the other two sides. Now continue up and go on to the middle room and a Guardian will be in your path.

Boss Stratergy Guardian HP: 60,000
ITEM: N/A

At first when you encountered this guy you could not damage him and he would always beat you, but now you can damage him. You can damage him now but this guy is TOUGH. Heck he's the toughest boss in the game as of now. Use all of your most powerful attacks and magics and keep your HP up at max if possible and keep pouding away. Watch for its Entwine attack, it will cause slow, so use either Dispel or Fast to cure it.

 After the battle a save point will open up, so save your game and heal your wounds and continue on. Keep going and then you will have to fight against another boss.

Boss Stratergy Poltrgeist HP: 58,000
ITEM: Aura Lance

This battle will be tough. Watch for it to use Meteo which will cause over 2000 HP of damage to every character. Its Fire 3 attack and Southern Cross attack can be absorbed by a FLAME SHLD. USe your best magic and keep your HP up at max if possible and attack attack attack!

After the battle the continue on and in here is another save point. So save your game and continue on and in here step on the switch and switch to your other group. Here just continue on until you reach the next statue.

Boss Stratergy Doom HP: 63,000
ITEM: SKY RENDER

This battle will be very tough. Watch for its N.Cross attack, it will freeze your party members, but not all. Use low level fire magic attacks against your party members to defrost them. Watch for its Ice 3 attack as well, so if you have an ICE SHLD equipped you can absorb the attack or nullify it with your FLAME SHLD. Watch for it when it targets a party member, its preparing to use its Demon Rage attack, it will do at max 7500 HP of damage. However this can be nullified to just 1500 HP of damage if a party member is in the back row and having the Safe casted as well as wearing Force armor equipment with the Paladin Shld.

 After the battle a save point will appear, so save your game and heal your wounds and continue onto the next room and step on the switch. Now switch to your next group.

Boss Stratergy Goddess HP: 44,000
ITEM: Excalibur

This battle will not be easy, even though you get the Pincer attack off in this battle. Watch for its Southern Cross, it will do a good deal of damage to your party members, so keep your HP up and above 700 just to be safe. Use your best magics and attack constantly while keeping a close eye on your HP and the battle should be won.

 After the battle a save point will open up, so save your game and heal your wounds and continue onto the next room and step on the switch and you will be transported over to Kefka's domain at the top of this tower. Here when you enter Kefka has been expecting you, he appears in a magical triangle and uses his power and toys around with the party. But Terra tells him that people will keep rebuilding the things he takes from them, but Kefka doesn't care, he will destroy everything people build, he doesn't understand why people cling onto their lives when they know they won't live forever, but Terra tells him that its the day-to-day concerns, personal victories, the celebration of life and love.

 Kefka however doesn't like what he is hearing and asks if Terra has found her joy, and she has, she knows what love is. Locke has learned a great deal about life as well, Edgar's dream is to build a kingdom of freedom and dignity, Sabin has come and expierienced the caring that his brother has brought for him throughout his childhood, Celes has met someone who can accept her for who she is, Strago has a special little granddaughter, Relm has a brave grandpa that will stand with her at all times, Setzer's airship and Daryl's love, Mog has friends here as well(that what he would say if you have him in your party), Gau has friends that are by him right now. Kefka doesn't like what the party is telling him, it sickens him as they "sound like chapters from a self-help booklet!"

 Then Kefka uses his power and sends the beam of light towards the the world, he wants to destroy everything and create a monument of non-existence(does this sound a bit Exdeath-ish?), but Terra tells him that life will go on and that people will always have dreams. But Kefka will hunt them down, Locke will not allow him to harm another living thing, then Kefka sends another beam of light towards the world.

 Now you will have to set up an order in which the party members will fight in 1-12, but if you have been following the walkthrough then there are only 11 members in your party. You will face off in four battles each are very tough, if one of your characters die during battle, the next character up will replace that character until all of your party members lose or if you win all four battles. After you're done a battle will ensue:

Final Battle 1 Kefka Demon & Demon's hands HP: 30,000(KD) 60,000(BH)
ITEM: N/A

Here in this battle have Cyan use his SwdTech, have Sabin use his Pummel, have Terra use her regular attacks or magic and the same goes for Celes, have Gau use any one of his rage attacks, have Setzer use his Slot attack (its better if you use the Coin Toss relic and use GP Rain instead), have Edgar use his CrossBow, have Locke attack as normal, have Strago use his AquaRake attack or attack with magic, and have Relm attack as normal and use magic. Once you knock out the hands have Edgar use his Drill against the Kefka demon. He will use R.Polarity at the beginning of the match and that will draw you closer to him and make his physical attacks cause more damage, there is nothing that you can do about this besides casting Safe on the party or hope that he will miss with its attacks because they are VERY powerful.

 After this battle another tough battle will ensue.

Final Battle 2 Outergate Demon HP: 112,000(combined)
ITEM: N/A

In this next battle its the same as the last one, this time you will have to deal with four targets instead of three and you will be back in your previous positions as the R.Polarity effect has worn off from your last battle. Keep your HP at max if possible and you might want to use Haste to quicken your party and make quick decisions otherwise you can find yourself having an early deathwish. If you knock out one of the targets it will use the last attack 10 Hits, the attacks are pretty powerful considering at what levels you are at right now, so you may want to switch your party members to the back ranks prior to destroying any one of the targets.

 After this battle the next battle will ensue.

Final Battle 3 Unearthly Standstill HP: 9,999(Girl) 40,000(sleep)
ITEM: N/A

This battle is the EASIEST of the three battles so far. However you must heal immediately after it uses the White Wind attack at the beginning of the battle because as you can expect it will put your HP at near fatal condition. Attack normally like the battles above and keep your HP up above 1000, or to its max because the Meteo attack(yes that's right, not Meteor) will cause a great deal of damage against the party. Make your decisions quick and keep your rythmn going and you should win this battle. Also note that there are only two targets, one of the targets(I forgot which one specifically) is easily taken out with a few hits. Also even though you destroy this boss, it will use Calmness as its final attack and take out one party member.

 After the battle the music from the beginning of the game(you know before you even begin playing the part with Vicks and Wedge) and this is your last battle.

Final Confrontation Kefka HP: 62,000
ITEM: N/A

Kefka doesn't even know where hope and dreams come from, these things he believes that he is going to destroy and then gives his menacing laugh. This battle will be tough. The methods for beating him are the same as like the previous battles, but keeping your HP up to the max is a definite must. (the music in here starts to get I don't know a bit Lavos-ish wouldn't you agree?)He will use the Fallen One attack that reduces your entire party's HP to 1, so immediately heal. I would also like to note that his Goner attack does massive damage, but that's not the impressive thing about it, I'm talking about the special effects!