| Name |
Description |
MP |
| Steal |
Steals an item from target
enemy. |
- |
| Use |
You can use different items. |
- |
| Flee |
With this command, you can
escape battles. |
- |
| Pray |
Recovers HP of all party members. |
- |
| Cheer |
Raises attack power and physical
defense of all allies. |
- |
| Aim |
Hit percentage of all party
members is increased. |
- |
| Focus |
Magical power and magical
defense of all party members are increased. |
- |
| Reflex |
Raises evade rate to all party
members. |
- |
| Luck |
Raises party members' luck,
hit percentage, evade rate, and critical hit percentage. |
- |
| Jinx |
Decreases party members' luck,
hit percentage, evade rate, and critical hit percentage. |
- |
| Lancet |
Player absorbs HP and MP of
target enemy. In the case of Kimari, he can learn the abilities
of the enemy with this command.. |
- |
| Guard |
Protects an allie from physical
attack from the enemy. |
- |
| Sentinel |
While defending, you cover
an ally from the attack of the enemy. |
- |
| Spare Change |
Damages the enemy depending
the amount of gil you throw. |
- |
| Threaten |
Stops the enemy for a certain
amount of time. |
8 |
| Provoke |
Draws an enemy's attack towards
user. |
4 |
| Entrust |
Contribute your Overdrive
gauge to an ally's gauge. |
8 |
| Copycat |
Mimic an allie's previous
action. |
28 |
| Doublecast |
Cast two black magic spells
in a row. |
- |
| Bribe |
Pay enemies Gil to go away. |
- |
|