Final Fantasy Extreme - Final Fantasy 10-2 X-2 - Accessories

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Page 1 Attributes
Page 4 Abilities
Page 2 Elements
Page 5 Special
Page 3 Status Effects  
Special
Name Purchase Price Selling Price Auto-Ability Command Ability
Sprint Shoes - 10 First Strike Haste
Effect (Status) Typical Whereabouts
Agility +10 Calm Lands Chapter 3; Blitzball; Lacerta
Name Purchase Price Selling Price Auto-Ability Command Ability
AP Egg - 10 Triple AP -
Effect (Status) Typical Whereabouts
Luck +15 Blitzball; Chocobo Dungeon in Calm Lands Chapter 5
Name Purchase Price Selling Price Auto-Ability Command Ability
Cat's Bell - 10 HP Stroll -
Effect (Status) Typical Whereabouts
HP +15% Kilika Temple Chapter 5; Chocobo Dungeon in Calm Lands Chapter 5
Name Purchase Price Selling Price Auto-Ability Command Ability
Wizard Bracelet - 10 MP Stroll -
Effect (Status) Typical Whereabouts
MP +20% Kilika Temple Chapter 5; Chocobo Dungeon in Calm Lands Chapter 5
Name Purchase Price Selling Price Auto-Ability Command Ability
Charm Bangle - 10 No Encounters -
Effect (Status) Typical Whereabouts
Luck +10 Prize from Open Air, Inc.; Blitzball; Logos (in the final battle in Guadosalam)
Name Purchase Price Selling Price Auto-Ability Command Ability
Lure Bracer - 10 More Encounters -
Effect (Status) Typical Whereabouts
Strength +15 Logos (in Bikanel Desert)
Name Purchase Price Selling Price Auto-Ability Command Ability
Gold Hairpin - 10 Half MP Cost -
Effect (Status) Typical Whereabouts
Magic +20 Hidden Passageway in Chateau LeBlanc Chapters 2, 3, 5; Blitzball; Via Infinito Chapter 5 (Bevelle)
Name Purchase Price Selling Price Auto-Ability Command Ability
Soul of Thamasa - 10 Magic Booster -
Effect (Status) Typical Whereabouts
Magic +15 Prize from Argent Inc.; Monkey Love mission; Ixion
Name Purchase Price Selling Price Auto-Ability Command Ability
Ribbon - 10 Ribbon -
Effect (Status) Typical Whereabouts
- Thunder Plains Chapter 5; Angra Mainyu; Bribe: Omega Weapon
Name Purchase Price Selling Price Auto-Ability Command Ability
Heady Perfume - 10 HP/MP Stroll -
Effect (Status) Typical Whereabouts
MP +20%; Magic +5; Defence/Magic Def/Luck +10; Agility +2 Hidden Passageway in Chateau LeBlanc Chapters 2, 3, 5
Name Purchase Price Selling Price Auto-Ability Command Ability
Smooth Shailing - 10 Super Ribbon -
Effect (Status) Typical Whereabouts
Defence/Magic Def +30 The Celsius Chapter 4
Name Purchase Price Selling Price Auto-Ability Command Ability
Bloodlust - 10 Kijo's Soul -
Effect (Status) Typical Whereabouts
Strength +60; HP/MP -40%; Magic/Magic Def -50 Under Bevelle Chapters 2, 3, 5
Name Purchase Price Selling Price Auto-Ability Command Ability
Wring - 10 Majo's Soul -
Effect (Status) Typical Whereabouts
Magic +80; Defence -20; HP -40% Under Bevelle Chapters 2, 3, 5
Name Purchase Price Selling Price Auto-Ability Command Ability
Key to Success - 10 Double All -
Effect (Status) Typical Whereabouts
HP/MP +100%; Luck +100 Guadosalam Chapter 5
Name Purchase Price Selling Price Auto-Ability Command Ability
Minerva's Plate - 10 Turbo Black Magic -
Effect (Status) Typical Whereabouts
MP +100%; Strength -80; Magic +100 Macalania Woods Chapter 5
Name Purchase Price Selling Price Auto-Ability Command Ability
Adamantite - 10 Auto-Wall -
Effect (Status) Typical Whereabouts
HP +100%; Defence/Magic Def +120; Agility -30 Run the Gunner's Gauntlet! mission
Name Purchase Price Selling Price Auto-Ability Command Ability
Force of Nature - 10 Omnistrike -
Effect (Status) Typical Whereabouts
- New Cave in Thunder Plains
Name Purchase Price Selling Price Auto-Ability Command Ability
Cat Nip - 10 SOS ???? -
Effect (Status) Typical Whereabouts
- Via Infinito (Bevelle)
Name Purchase Price Selling Price Auto-Ability Command Ability
Iron Duke - 10 - -
Effect (Status) Typical Whereabouts
Strength/Magic/Defence/Magic Def/Accuracy/Evasion +100; Agility +10; Luck +50 Via Infinito (Bevelle)
Name Purchase Price Selling Price Auto-Ability Command Ability
Ragnarok - 10 Spellspring -
Effect (Status) Typical Whereabouts
- Culprit Found? mission
Name Purchase Price Selling Price Auto-Ability Command Ability
Enterprise - 10 Break HP Limit -
Effect (Status) Typical Whereabouts
- The Celsius Chapter 2
Name Purchase Price Selling Price Auto-Ability Command Ability
Invincible - 10 Break Damage Limit -
Effect (Status) Typical Whereabouts
- Port Kilika Chapter 5

 

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