Final Fantasy 10-2
  Final Fantasy

Final Fantasy 10-2

Accessories






Page 1 Attributes
Page 4 Abilities
Page 2 Elements
Page 5 Special
Page 3 Status Effects  

Elements

Name Purchase Price Selling Price Auto-Ability Command Ability
Fiery Gleam 3000 750 Firestrike -
Effect (Status) Typical Whereabouts
Strength +8 Thunder Plains Chapter 5; Chocobo Ranch; Shop in Bikanel Desert Chapters 1, 2, 3, 5
Name Purchase Price Selling Price Auto-Ability Command Ability
Red Ring 3000 750 Fire Ward Fire
Effect (Status) Typical Whereabouts
Magic +4 Thunder Plains Chapter 5; Chocobo Ranch; Shop in Bikanel Desert Chapters 1, 2, 3, 5
Name Purchase Price Selling Price Auto-Ability Command Ability
NulBlaze Ring 8000 2000 Fireproof Fira
Effect (Status) Typical Whereabouts
Magic +6 Thunder Plains Chapter 5; Chocobo Ranch
Name Purchase Price Selling Price Auto-Ability Command Ability
Crimson Ring 10000 2500 Fire Eater Firaga
Effect (Status) Typical Whereabouts
Magic +10 Thunder Plains Chapter 5; Chocobo Ranch; Shop in Lake Macalania Chapter 5; Blitzball
Name Purchase Price Selling Price Auto-Ability Command Ability
Icy Gleam 3000 750 Icestrike -
Effect (Status) Typical Whereabouts
Strength +8 Thunder Plains Chapter 5, Macalania Woods Chapter 2; Shop in Lake Macalania Chapters 2, 5
Name Purchase Price Selling Price Auto-Ability Command Ability
White Ring 3000 750 Ice Ward Blizzard
Effect (Status) Typical Whereabouts
Magic +4 Thunder Plains Chapter 5; Macalania Woods Chapter 1; Calm Lands Chapter 3
Name Purchase Price Selling Price Auto-Ability Command Ability
NulFrost Ring 8000 2000 Iceproof Blizzara
Effect (Status) Typical Whereabouts
Magic +6 Besaid Temple Chapter 3; Thunder Plains Chapter 5; Calm Lands Chapter 5
Name Purchase Price Selling Price Auto-Ability Command Ability
Snow Ring 10000 2500 Ice Eater Blizzaga
Effect (Status) Typical Whereabouts
Magic +10 Thunder Plains Chapter 5; Chocobo Ranch, Shop in Lake Macalania Chapter 5
Name Purchase Price Selling Price Auto-Ability Command Ability
Lightning Gleam 3000 750 Lightningstrike -
Effect (Status) Typical Whereabouts
Strength 8 Thunder Plains Chapter 5; Chocobo Ranch; Shop in Thunder Plains Chapters 1, 2, 3, 5
Name Purchase Price Selling Price Auto-Ability Command Ability
Yellow Ring 3000 750 Lightning Ward Thunder
Effect (Status) Typical Whereabouts
Magic +4 Thunder Plains Chapter 5; Chocobo Ranch; Shop in Thunder Plains Chapters 1, 2, 3, 5
Name Purchase Price Selling Price Auto-Ability Command Ability
NulShock Ring 8000 2000 Lightningproof Thundara
Effect (Status) Typical Whereabouts
Magic +6 Thunder Plains Chapter 5, Chocobo Ranch; Shop in Thunder Plains Chapters 1, 2, 3, 5
Name Purchase Price Selling Price Auto-Ability Command Ability
Ochre Ring 10000 2500 Lightning Eater Thundaga
Effect (Status) Typical Whereabouts
Magic +10 Thunder Plains Chapter 5; Chocobo Ranch; Blitzball
Name Purchase Price Selling Price Auto-Ability Command Ability
Watery Gleam 3000 750 Waterstrike -
Effect (Status) Typical Whereabouts
Strength +8 Thunder Plains Chapter 5; Chocobo Ranch; Shop in Besaid Village Chapters 1, 2, 3, 5
Name Purchase Price Selling Price Auto-Ability Command Ability
Blue Ring 3000 750 Water Ward Water
Effect (Status) Typical Whereabouts
Magic +4 Thunder Plains Chapter 5; Chocobo Ranch; Shop in Besaid Village Chapters 1, 2, 3, 5
Name Purchase Price Selling Price Auto-Ability Command Ability
NulTide Ring 8000 2000 Waterproof Watera
Effect (Status) Typical Whereabouts
Magic +6 Thunder Plains Chapter 5; Calm Lands Chapter 5; Chocobo Ranch
Name Purchase Price Selling Price Auto-Ability Command Ability
Cerulean Ring 10000 2500 Water Eater Waterga
Effect (Status) Typical Whereabouts
Magic +10 Thunder Plains Chapter 5; Calm Lands Chapter 5; Blitzball
Name Purchase Price Selling Price Auto-Ability Command Ability
Black Ring - 2500 Gravityproof Demi
Effect (Status) Typical Whereabouts
HP/MP +10% Thunder Plains Chapters 4, 5; Shell Shocker; Lich
Name Purchase Price Selling Price Auto-Ability Command Ability
Freezerburn - 10 Fire/Ice Strike -
Effect (Status) Typical Whereabouts
Strength +10 Thunder Plains Chapter 5; Chocobo Ranch; Insect Matriarch (Oversoul)
Name Purchase Price Selling Price Auto-Ability Command Ability
Sublimator - 10 Fire/Ice Eater -
Effect (Status) Typical Whereabouts
Magic/Magic Def +10 Thunder Plains Chapter 5; Chocobo Ranch; Insect Matriarch (Oversoul)
Name Purchase Price Selling Price Auto-Ability Command Ability
Electrocutioner - 10 Lightning/Water Strike -
Effect (Status) Typical Whereabouts
Strength +10 Thunder Plains Chapter 5; Calm Lands Chapter 5; Chocobo Ranch
Name Purchase Price Selling Price Auto-Ability Command Ability
Short Circuit - 10 Lightning/Water Eater -
Effect (Status) Typical Whereabouts
Magic/Magic Def +10 Thunder Plains Chapter 5; Chocobo Ranch; Protean Gel (Oversoul)
Name Purchase Price Selling Price Auto-Ability Command Ability
Tetra Gloves - 10 Tetrastrike -
Effect (Status) Typical Whereabouts
Strength/Magic +12 Thunder Plains Chapter 5; Black Elemental; Bribe: Rhyos
Name Purchase Price Selling Price Auto-Ability Command Ability
Tetra Band - 10 Tetra Ward -
Effect (Status) Typical Whereabouts
Defence/Magic Def +10 Thunder Plains Chapter 5; Anima; Bribe: Protochimera
Name Purchase Price Selling Price Auto-Ability Command Ability
Tetra Guard - 10 Tetraproof -
Effect (Status) Typical Whereabouts
Defence/Magic Def +15 Thunder Plains Chapter 5; Black Elemental (Oversoul); Steal: Humbaba (Oversoul)
Name Purchase Price Selling Price Auto-Ability Command Ability
Tetra Bracelet - 10 Tetra Eater -
Effect (Status)